User talk:Ngng: Difference between revisions

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:Shunter can probably make downscaled versions for it. A 50x50 source file is fine for this rather than using the enlarged one. That way you can also create clear text for it, since the text doesn't get blurred out from downscaling. As for games that have trouble rendering in HW. You could create a button with a ' / ' through it. Indicating that only software mode works properly. Alternatively you could just not list a GPU button, and only leave the CPU (Software mode) button. I think you should center the buttons btw. -- [[User:Ryudo|Ryudo]] ([[User talk:Ryudo|talk]]) 18:08, 10 May 2015 (BST)
:Shunter can probably make downscaled versions for it. A 50x50 source file is fine for this rather than using the enlarged one. That way you can also create clear text for it, since the text doesn't get blurred out from downscaling. As for games that have trouble rendering in HW. You could create a button with a ' / ' through it. Indicating that only software mode works properly. Alternatively you could just not list a GPU button, and only leave the CPU (Software mode) button. I think you should center the buttons btw. -- [[User:Ryudo|Ryudo]] ([[User talk:Ryudo|talk]]) 18:08, 10 May 2015 (BST)
::The icons actually ended up scaling better on the infobox than I thought they would. I can upload the downscaled versions tomorrow (since I can't atm), and we'll see how they look. I'll probably also make a new version of the interlaced/progressive icons tomorrow if I have time.
::Also do you guys think the GPU/CPU icon will look better with or without the text?
::--[[User:SHunter|SHunter]] 8:56, 10 May 2015 (GMT-5)
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