Ultimate Spider-Man: Difference between revisions

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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=1
|Region=PAL
|OS=Windows
|CPU=AMD Athlon II X3 440 @ 3.0 Ghz
|GPU=Nvidia GeForce GTS 450 1024MB
|Revision=1.1.0 (r5593)
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=Europe v02.00(14/06/2004), Recommended + MTVU, Automatic Game Fixes, Hardware mode is full of texture glitches and is even slower than software mode. So you have to play in software mode. Game initially works stable but after about 5-10 minutes the console starts showing lots of "GSdx: out-of-memory: texturing temporarily disabled" accompanied by the game screen shortly becoming darker and PCSX2 eventually crashes., Glitchy and slow hardware mode. GSdx runs out of memory after some time of gameplay and crashes.
|Tester={{ForumUser|Nik1895}}
}}
[[Category:temp new test case too long]]
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.3 5899 .svn
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), No Bugs.
|Tester={{ForumUser|DESTRUIDOR}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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