Ultimate Spider-Man
Developer(s): Treyarch
Publisher(s): Activision (US, EU, AU), Taito Corporation (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN: 8.9/10, Metacritic: 74/100
Game description: Based on the comic book of the same name, Ultimate Spider-Man lets you play as either the hero Spider-Man or his arch-nemesis, Venom. Use the unique combat techniques of either Spider-Man or Venom to battle a host of Spider-Man characters. Artistic contributions by the creators of the series make for an authentic Spider-Man experience.
Stylistically, the game differs from its predecessor, Spider-Man 2, in that it employs what has been dubbed, "Comic Inking Animation technology," a form of cel shading intended to simulate the appearance of a comic-book.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
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1.1.0 (r5355) | GSdx 5346 |
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BIOS: 2.20 | JasonBreen |
PAL | Windows |
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1.1.0 (r5593) | GSDX |
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Europe v02.00(14/06/2004), Recommended + MTVU, Automatic Game Fixes, Hardware mode is full of texture glitches and is even slower than software mode. So you have to play in software mode. Game initially works stable but after about 5-10 minutes the console starts showing lots of "GSdx: out-of-memory: texturing temporarily disabled" accompanied by the game screen shortly becoming darker and PCSX2 eventually crashes., Glitchy and slow hardware mode. GSdx runs out of memory after some time of gameplay and crashes. | |
NTSC-U | Windows 8.1 |
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1.2.1 | GSdx 0.1.16 (DX11 Software) |
|
When using hardware mode, there are missing and flickering textures, so software mode must be used. The game also uses up quite a bit of RAM, causing GSdx out of memory texturing issues leading to an eventual CTD. This will happen even if PCSX2 has been manually patched to utilize up to 4 GB of RAM. To fix this, I used Razer Cortex to shut down unneeded background processes to free up as much RAM as possible and I haven't had a crash since. There's also a minor glitch where the eyes on Spider-Man's mask are yellow or blue in color, which I haven't found a fix for. Other than that, the game ran at a consistent 60 FPS with mVU Flag Hack, MTVU, and EE Cylcerate at 2 along with the standard speedhacks. | Zanzkebar |
PAL | Windows |
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1.3 5899 .svn | GSDX |
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USA v02.20(10/02/2006), No Bugs. |
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
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? | ? | ? | There are no test results for this game on Linux. You can help by playing and submitting your test results here. |
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Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
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? | ? | ? | There are no test results for this game on macOS. You can help by playing and submitting your test results here. |
? |
Trivia
- Original names: アルティメットスパイダーマン (SLPM-66404)
- The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu (the game does not have a real built-in widescreen, the image will be stretched)
Known Issues
Sun Z-fighting
- Status: Needs Retesting
- Type: Minor
- Description: Later in the game during the sunset, part of the Sun appears through buildings.
- Workaround: Use "Software mode"
- First tested on: v1.7.4401
- Github: Issue #8707
Fixed Issues
Broken textures
- Status: Fixed
- Type: Major
- Description: There are texture cache issues.
- Workaround: Update to the latest nightly version of PCSX2.
- Last tested on: v1.7.5880
Slow performance
- Status: Fixed
- Type: Major
- Description: FPS takes a hit while playing.
- Workaround: Update to the latest nightly version of PCSX2.
- Last tested on: v1.7.5880
UI text disappears
- Status: Fixed
- Type: Major
- Description: On Linux, UI text disappears while using the software renderer.
- Workaround: Update to the latest nightly version of PCSX2.
- First tested on: v1.7.5400
- Last tested on: v1.7.5446
- Github: Issue #10583
Missing fire effects
- Status: Fixed
- Type: Minor
- Description: Fire effects in the Goblin fight fail to render.
- Workaround: Update to the latest nightly version of PCSX2.
- First tested on: v1.7.4322
- Last tested on: v1.7.4360
- Github: Issue #8569
Distortion effect
- Status: Fixed
- Type: Minor
- Description: "While looking at certain textures at certain angles, a distortion effect may appear."
- Workaround: Update to the latest nightly version of PCSX2.
- First tested on: v1.7.4287
- Last tested on: v1.7.4296
- Github: Issue #8512
Wrong eye color
- Status: Fixed
- Type: Minor
- Description: "Spider-Man's eyes are either blue or yellow instead of white"
- Workaround: Update to the latest nightly version of PCSX2.
- First tested on: v1.7.2144
- Last tested on: v1.7.2167
- Github: Issue #5186
Out of memory
- Status: Fixed
- Type: Severe
- Description: "When playing Ultimate Spider-Man for extended periods (30 - 45 minutes?) the game eventually crashes due to: GSdx: out-of-memory, texturing temporarily disabled"
- Workaround: Update to the latest nightly version of PCSX2.
- First tested on: v1.7.1286
- Last tested on: v1.7.2025
- Github: Issue #4481
Gallery
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Yellow eyes glitch
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Yellow eyes second example
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Blue eyes glitch
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