Twisted Metal: Head-On - Extra Twisted Edition
Twisted Metal: Head-On - Extra Twisted Edition | |||||||||||||||
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Developer(s): Eat Sleep Play
Publisher(s): SCEA
Genre: Racing, Vehicular combat
Wikipedia: Link
Game review links: Metacritic
Game review score: 73/100
Game description: Head-On is a direct sequel to Twisted Metal 2, ignoring the events of Twisted Metal III and Twisted Metal 4. Akin to other games in the series, Head-On revolves around the same theme of a man named Calypso holding a vehicular combat tournament called "Twisted Metal" with the promise of granting the winner whatever they ask for.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
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0.9.8 RC1 | GSDX r4562 |
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BIOS: Europe v02.20, 50-60FPS | Machina |
NTSC-U | Windows 7 x64 |
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v1.3.1-8-gf88bea5 | GSDX10 (Hardware/Software Mode) |
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The game runs great using Software mode +2 rendering threads, with default preset (2-safe). Hardware mode, despite being slower ~20-25 FPS, has bugs rendering lighting and shadows. | joder666 |
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | OpenSuse Tumbleweed x64 |
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1.3.1+git20150130.2119-1.3 (Packman repository) | GSdx-OGL (Hardware/Software) |
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I get good speed with both Hardware (~45-50fps native res) and Software (~58-60fps) rendering. On Hardware is possible to use 2x scaling without graphics problems or speed tanking too much (~35-45-fps with 2x scaling), however i do get slow downs even if using native when a lot of shooting happens. Use Software mode if you want good speed with no slow downs. Tested with preset 2, +3 rendering thread for Software mode and Async Mix for SPU-X. | Joder666 |
The gallery
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Twisted Metal: Head On - Extra Twisted Edition (SCUS 97621)
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