Tony Hawk's Underground 2: Difference between revisions

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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-52621<br />SLES-52621/P <small>(Platinum)</small><br />SLES-52622
|serialsPAL        = SLES-52621<br />SLES-52621/P <small>(Platinum)</small><br />SLES-52622<br />SLES-52622/P <small>(Platinum: The Best of PlayStation 2)</small>
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = October 8, 2004<br />December 30, 2005 <small>(Platinum)</small>
|releasedatePAL    = October 8, 2004<br />December 30, 2005 <small>(Platinum)</small>

Revision as of 17:57, 12 October 2015

Tony Hawk's Underground 2
Game general and emulation properties:
Region NTSC-U:
Serial numbers: SLUS-20965
Release date: October 4, 2004
2005 (Greatest Hits)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-52621
SLES-52621/P (Platinum)
SLES-52622
SLES-52622/P (Platinum: The Best of PlayStation 2)
Release date: October 8, 2004
December 30, 2005 (Platinum)
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • AMD Phenom II X4 956 Processor 3.40 GHz
  • AMD Radeon HD 6800
1.0.0 GSDx10 Works good, except in some levels that slow down due to tree particle effects and other things. Hack comments: All speedhacks are compatible and make the game more playable in some situations. Mattgmer
NTSC-U Windows 7 Ultimate 64-bit
  • Intel Core i7 @ 2.3Ghz
  • Nvidia GeForce GT 650M/Intel HD Graphics 4000 2GB
1.0.0 GSDX
  • SPU2-X
  • Lilypad 0.11.0
USA v01.90(23/06/2003), EE/VU Rounding: Nearest/Nearest, Random Slowdowns and FPS loss
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5517 GSdx 5464 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.



The gallery

Public compatibility forum links