Tony Hawk's American Wasteland
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Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.0.0 | GSDX |
|
USA v01.60(07/02/2002), The only problems I encountered were graphical, but they were such major graphical problems that the game is hardly playable at all, | |
NTSC-U | Windows |
|
1.1.0 r5517 | GSdx 5464 SSE41 |
|
Picture has lines in it if gsdx is in hardware mode. Hardware and software modes have a ton of missing and disappearing environment graphics. | |
PAL | Windows |
|
1.1.0 r5829 | GSDX |
|
Europe v01.70(27/02/2003), EE/VU Rounding: Chop/Nearest, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Goes from Ingame to Playable. Game works fine at a good speed. Software mode or Skipdraw set to 4 required to remove stripes from the screen, however the skipdraw method leaves a faint overlay, but can be tollerated. MTVU must be disabled else the game will not boot and VU Rounding set to "Nearest" to fix the majority of the graphics problems. | |
NTSC-U | Windows |
|
1.3 Git 5 of june | GSDX |
|
USA v02.20(10/02/2006), EE/VU Clamp: Extra+Preserve Sign ,Completed.*, EE/VU Rounding: More nearbie+More nearbie*, Hardware and software looks fine,mainly hardware., Status |
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