Tomb Raider: Underworld: Difference between revisions

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{{TestingEntry
|Status=?
|Status=2
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|Region=PAL
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|CPU=AMD FX8350 4.33 GHz 8-core
|CPU=AMD FX8350 4.33 GHz 8-core
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* SPU2-X 5729 2.0.0
* SPU2-X 5729 2.0.0
* LilyPad 5403 0.11.0
* LilyPad 5403 0.11.0
|Comments=BIOS: USA v2.30, HACKS: none,  
|Comments=BIOS: USA v2.30, HACKS: none, As with all Tomb Raider games on PS2, you need to do a full boot, since menu language and widescreen is determined by your BIOS settings. Game runs ok in terms of frames, but does slow down quite a bit with visual effects such as fire and smoke etc. Scaling the resolution does not seem to affect this. There is a graphical glitch where textures on movable objects seem to disappear when you move them. Also, you should not rely on the autosave on this game. Use save states or manual saves from time to time to ensure you don't end up having to re-do a level if a bug occurs.
As with all Tomb Raider games on PS2, you need to do a full boot, since menu language and widescreen is determined by your BIOS settings. Game runs ok in terms of frames, but does slow down quite a bit with visual effects such as fire and smoke etc. Scaling the resolution does not seem to affect this. There is a graphical glitch where textures on movable objects seem to disappear when you move them. Also, you should not rely on the autosave on this game. Use save states or manual saves from time to time to ensure you don't end up having to re-do a level if a bug occurs.
|Tester=EddieHimself
|Tester=?
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