Tomb Raider: Legend: Difference between revisions

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If "Software mode" is to begin with a capital letter, then so is "Hardware mode".
(Hide the plot by default and add spoiler warning)
(If "Software mode" is to begin with a capital letter, then so is "Hardware mode".)
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|wikipedia        = [https://en.wikipedia.org/wiki/Tomb_Raider:_Legend Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Tomb_Raider:_Legend Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920215-tomb-raider-legend Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920215-tomb-raider-legend Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tomb-raider-legend Metacritic]|82/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/tomb-raider-legend Metacritic]|82/100}}, {{ReviewLink|[https://www.ign.com/articles/2006/12/12/tomb-raider-legend-2 IGN]|8/10}}
|gameinfo          = Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before. Eidos and Crystal Dynamics shaped Lara's look and movements to be an inherent extension of her skills, motivation and personality. Lara's character model features natural structure, realistic textures, detailed facial features, reactive eyes and fluid motion, all of which make her part of a living environment. New character animations and controls allow her to move through stunning environments with grace and precision, while an understanding of the game's original appeal reinvigorates the fundamental explore-and-solve adventure experience.
|gameinfo          = Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before. Eidos and Crystal Dynamics shaped Lara's look and movements to be an inherent extension of her skills, motivation and personality. Lara's character model features natural structure, realistic textures, detailed facial features, reactive eyes and fluid motion, all of which make her part of a living environment. New character animations and controls allow her to move through stunning environments with grace and precision, while an understanding of the game's original appeal reinvigorates the fundamental explore-and-solve adventure experience.
<spoiler show="Show plot (Contains spoilers)" hide="Hide plot">
<spoiler show="Show plot (Contains spoilers)" hide="Hide plot">
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* Original names: '''トゥームレイダー: レジェンド''' (SLPM-66558) & (SLPS-25945)
* Original names: '''トゥームレイダー: レジェンド''' (SLPM-66558) & (SLPS-25945)
* Also known as '''Lara Croft Tomb Raider: Legend'''
* Also known as '''Lara Croft Tomb Raider: Legend'''
* The PAL version of this game supports multiple languages through the BIOS configuration. Implementation requires Full boot - "Boot CDVD (full)".
* The PAL version of this game supports multiple languages through the BIOS configuration, requiring Full boot - "Boot CDVD (full)".
* The PAL version of this game gains a big speedup by (in combination) setting "EE Cycle Skipping" to 2 under Config > Emulation Settings > Speedhacks, and activating "Monitor Frequency PAL-60" under Options > Display in the game-menu.
* The PAL version of this game gains a big speedup by (in combination) setting "EE Cycle Skipping" to 2 under Config > Emulation Settings > Speedhacks, and activating "Monitor Frequency PAL-60" under Options > Display in the game-menu.
* The game has a 16:9 widescreen mode that results in a larger portion of the world being visible when enabled.
* The game has a 16:9 widescreen mode that results in a larger portion of the world being visible when enabled.


<spoiler show="Blackbar Patches" hide="Hide"><pre>
Blackbar-patches for SLES-53908 * PAL-M8 * 05177ECE (by pgert):
patch=1,EE,0016C688,word,3C01BF60 // 3C01BF40 - bisects upper Blackbar of Cinematics (sets it to 50%).
patch=1,EE,0016C694,word,3C013F60 // 3C013F40 - bisects lower Blackbar of Cinematics (sets it to 50%).
Set the value of these patches to 3C01BF80 & 3C013F80 to fully remove the Blackbars.
</pre></spoiler>


== Known Issues ==
== Known Issues ==
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|IssueLevel=0
|IssueLevel=0
|Description=Distant textures are flickering/distorted.
|Description=Distant textures are flickering/distorted.
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions switch to Software mode by setting Renderer to any of the "(Software)" options make sure that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping.
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions switch to Software mode by setting Renderer to any of the "(Software)" options make sure that Mipmapping is enabled. Press the insert key in-game to toggle Mipmapping.
}}
}}


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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Some of the Location Concepts (e.g. Bolivia) in the Extras section are not visible in hardware mode.
|Description=Some of the Location Concepts (e.g. Bolivia) in the Extras section are not visible in Hardware mode.
|Workaround=Switch to software mode (F9).
|Workaround=Switch to Software mode (F9).
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=In some locations (e.g. Croft Manor, Ghana) there is a random noise-like semi-transparent screen overlay when looking in certain directions.
|Description=In some locations (e.g. Croft Manor, Ghana) there is a random noise-like semi-transparent screen overlay when looking in certain directions.
|Workaround=Switch to software mode (F9).
|Workaround=Switch to Software mode (F9).
}}
}}


== Gameplay Screenshots ==  
== Gameplay Screenshots ==  
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