The Sims 2: Castaway: Difference between revisions

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{{infobox
{{infobox
|image            = Cover_The_Sims_2_Castaway.jpg
|image            = Cover_The_Sims_2_Castaway.jpg
|caption          = NTSC-U cover
|caption          =
|developer        = [[Electronic Arts|EA Redwood Shores]]
|developer        = [[Electronic Arts|EA Redwood Shores]]
|publisher        = [[Electronic Arts]] (US), [[Electronic Arts|EA Games]] (AU, EU)
|publisher        = [[Electronic Arts]] (US), [[Electronic Arts|EA Games]] (AU, EU)
|genre            = Simulation
|genre            = Simulation
|gameinfo          = Help your Sims survive and thrive on an uncharted island and build a life from scratch after washing ashore on a deserted tropical island. Overcome the forces of nature to help them become the ultimate survivors and thrive in this undiscovered paradise while unearthing clues that will lead them back to civilization. Build shelters, craft unique items, and discover many useful treasures and ancient mysteries hidden deep within a diverse jungle environment filled with plants, fruits, and even wildlife.
|wikipedia        = [https://en.wikipedia.org/wiki/The_Sims_2:_Castaway Link]
|wikipedia        = [https://en.wikipedia.org/wiki/The_Sims_2:_Castaway Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/939631-the-sims-2-castaway Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/939631-the-sims-2-castaway Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/the-sims-2-castaway Metacritic]|71/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/the-sims-2-castaway Metacritic]|71/100}}
|gameinfo          = Help your Sims survive and thrive on an uncharted island and build a life from scratch after washing ashore on a deserted tropical island. Overcome the forces of nature to help them become the ultimate survivors and thrive in this undiscovered paradise while unearthing clues that will lead them back to civilization. Build shelters, craft unique items, and discover many useful treasures and ancient mysteries hidden deep within a diverse jungle environment filled with plants, fruits, and even wildlife.
<!-- General props -->
<!-- General props -->
|widescreenpatch  = 1
|widescreenpatch  = 1
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|gpu-intensive    = 1
|gpu-intensive    = 1
|eu_rating        = 12+
|eu_rating        = 12+
|eu_rating_text    = Violence
|au_rating        = PG
|au_rating        = PG
|na_rating_text    = Crude Humor, Mild Violence, Suggestive Themes
|na_rating_text    = Crude Humor, Mild Violence, Suggestive Themes
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GSdx 1.0.0 AVX2
GSdx 1.0.0 AVX2
<small style="font-size:10px;">
<small style="font-size:10px;">
* D3D11 Hardware
* Direct3D11 (Hardware)
* Resolution: 4x Native
* Resolution: 4x Native
* Enable FXAA: ON
* Enable FXAA: ON
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</small>
</small>
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=BIOS: USA 2.30, Runs ok, has minor issues with textures as mentioned in 'Known Issues' section of this page. I did experience some slowdowns in the Jungle area. This was particularly the case while using the OpenGL (Hardware) renderer, but this is mostly due to the bad drivers that AMD releases for OGL. Other than that it was running at full speed.
|Comments=BIOS: USA 2.30, Runs ok, has minor issues with textures as mentioned in 'Known Issues' section of this page. I did experience some slowdowns in the Jungle area. This was particularly the case while using the OpenGL (Hardware) renderer, but this is mostly due to the bad drivers that AMD releases for OpenGL. Other than that it was running at full speed.
|Tester=Ryudo
|Tester=Ryudo
}}
}}
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*SPU2-X 2.0.0
*SPU2-X 2.0.0
*LilyPad 0.11.0
*LilyPad 0.11.0
|Comments=Use OpenGL (Hardware) mode to remove menu sprite glitches. Under Hardware hacks check Half-pixel Offset to remove the lines between textures when using a larger than native resolution.
|Comments=Use OpenGL (Hardware) mode to remove menu sprite glitches. Under Configure Hacks check Half-pixel Offset to remove the lines between textures when using a larger than native resolution.
|Tester=a_potato_is_missing
|Tester=a_potato_is_missing
}}
}}
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{{TestingFooter}}
{{TestingFooter}}
-->
-->


==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Broken/missing textures in Direct3D9/11 Hardware renderers.
|IssueName=Broken/missing menu items
|IsFixed=0
|IssueLevel=0
|Description=Some user interface items are missing or broken.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set the Blending Unity Accuracy to "Basic" or higher. Or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
{{Issue
|IssueName=Lines/gaps between textures and menu items
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Textures in the GUI are missing or broken while using the Direct3D9/11 Hardware renderers.
|Description=Many textures and menu items are surrounded by gaps or lines.
|Workaround=Use OpenGL (Hardware) and set the Blending Accuracy to at least 'Basic' to fix the textures.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and enable "Half-pixel Offset". Alternatively set Internal Resolution to "Native", or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}