The Simpsons Game

Revision as of 08:06, 29 December 2014 by Ngng (talk | contribs)


Test configurations on Windows:

The Simpsons Game
Region NTSC-U:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
29 12 2012 1.1.0 r5492- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [28 12 2012]
  • LilyPad 0.11.0 [28 12 2012]
Delay VIF1 stalls, , Must use game fix Delay VIF1 stalls or it will hang on a black screen after intro IPU for new game. If gsdx is in hardware mode, model outlines are missing. Looks fine in software mode, but there is heavy SPS in both modes.
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
17 01 2013 1.1.0 r5517- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [17 01 2013]
  • LilyPad 0.11.0 [28 12 2012]
Runs near full speed., Character model outlines don't show in gsdx hardware mode. Looks fine in software mode.



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