The Getaway: Difference between revisions

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1,630 bytes added ,  26 April 2020
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|releasedatePAL    = December 11, 2002<br />September 19, 2003 <small>(Platinum)</small>
|releasedatePAL    = December 11, 2002<br />September 19, 2003 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
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|Comments=Perfect emulation.
|Comments=Perfect emulation.
|Tester={{ForumUser|pumab}}
|Tester={{ForumUser|pumab}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Enterprise
|CPU=Intel Core i7-4790K @ 4.00 GHz, 16 GB RAM
|GPU=GTX 770Ti w/ 2 GB VRAM
|Revision=v1.5.0-dev-3403-g58f5a5b91
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** Basically Preset 2, but:
** EE Cyclerate: -2
</spoiler>
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: AVX2 - D3D11 (Software)
* Internal Resolution: 4x Native
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* CRC Hack Level: Automatic
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1 (Xinput)
|Comments=Massively buggy on most hardware modes, in particular all shadows and detail features disappear. Game runs perfectly bugless on Software mode, D3D11, tho performance is God awful. Low frames.
|Tester=GewehrRoss1
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
 
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Linux Mint 19.1
|CPU=?
|CPU=Intel Pentium CPU G3258 @ 3.20GHz
|GPU=?
|GPU=NVIDIA GeForce GT710
|Revision=?
|Revision=1.4.0
|Graphics=?
|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]
|Sound=?
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]
|Comments=?
|Comments=BIOS: Europe v02.00 FPS 41/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation ,Internal Resolution Native , Blending Unit Accuracy High , Automatic CRC Level Minimum , Speed Hacks Enable INTC Spin Detction Enable Wait Loop Detction mVU Flag Hack UV Cycle Stealing 2. Only player the first level Some slow downs during cut sceens and during game play but playable more testing might be needed.
|Tester=?
|Tester=Logeater
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 




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|Workaround=For the NTSC-U version, go to Config > Video (GS) > Plugin Settings, and set CRC Hack Level to Full(the default option). Alternatively and for the versions from other regions set Renderer to "OpenGL (Hardware)" and Blending Unit Accuracy to at least "High". Or set Renderer to any of the "(Software)" options.
|Workaround=For the NTSC-U version, go to Config > Video (GS) > Plugin Settings, and set CRC Hack Level to Full(the default option). Alternatively and for the versions from other regions set Renderer to "OpenGL (Hardware)" and Blending Unit Accuracy to at least "High". Or set Renderer to any of the "(Software)" options.
}}
}}
 
{{Issue
|IssueName=Lack of shadows and other graphics
|IsFixed=0
|IssueLevel=0
|Description=Detailed projected shadows and reflections of cars and pedestrians are missing, and during cutscenes.
|Workaround=Only works in Software modes.
}}


== Gameplay Videos ==
== Gameplay Videos ==
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