Template:Infobox/doc: Difference between revisions

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** widescreen: Can be 0, 1 or 2 (''no widescreen support'', ''widescreen patch is available'', ''native widescreen support'')
** widescreen: Can be 0, 1 or 2 (''no widescreen support'', ''widescreen patch is available'', ''native widescreen support'')
** progressive: Can be 0 or 1 (''progressive scan is not available'' for NTSC-U/J games or ''progressive scan is supported'' for NTSC-U/J games)
** progressive: Can be 0 or 1 (''progressive scan is not available'' for NTSC-U/J games or ''progressive scan is supported'' for NTSC-U/J games)
** gpu-intensive: Can be 0 or 1 (Denotes whether a game requires a powerful GPU (1) or any weaker GPU will suffice (0))
** gpu-intensive: Can only be 1 (Denotes whether a game requires a powerful GPU or a weaker GPU will suffice)
** cpu-intensive: Can be 0 or 1 (Denotes whether a game requires a powerful CPU (1) or any weaker CPU will suffice (0))
** cpu-intensive: Can only be 1 (Denotes whether a game requires a powerful CPU or a weaker CPU will suffice)
** scales-properly: Can only be 1 (Set this variable to 1 if a game looks beautiful and does not have any significant visual artifacts when upscaled (i.e. in HD mode))
** scales-properly: Can only be 1 (Set this variable to 1 if a game looks beautiful and does not have any significant visual artifacts when upscaled (i.e. in HD mode))
** sw-rendering-only: Can be 0 or 1 (Set this variable to 1 if a game does not support [[Setting up Windows version#GSdx|''hardware rendering'']] or has significant visual artifacts in HW mode)
** sw-rendering-only: Can be 0 or 1 (Set this variable to 1 if a game does not support [[Setting up Windows version#GSdx|''hardware rendering'']] or has significant visual artifacts in HW mode)
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