Bureaucrats, ninja, Administrators
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** widescreen: Can be 0, 1 or 2 (''no widescreen support'', ''widescreen patch is available'', ''native widescreen support'') | ** widescreen: Can be 0, 1 or 2 (''no widescreen support'', ''widescreen patch is available'', ''native widescreen support'') | ||
** progressive: Can be 0 or 1 (''progressive scan is not available'' for NTSC-U/J games or ''progressive scan is supported'' for NTSC-U/J games) | ** progressive: Can be 0 or 1 (''progressive scan is not available'' for NTSC-U/J games or ''progressive scan is supported'' for NTSC-U/J games) | ||
** gpu-intensive: Can be | ** gpu-intensive: Can only be 1 (Denotes whether a game requires a powerful GPU or a weaker GPU will suffice) | ||
** cpu-intensive: Can be | ** cpu-intensive: Can only be 1 (Denotes whether a game requires a powerful CPU or a weaker CPU will suffice) | ||
** scales-properly: Can only be 1 (Set this variable to 1 if a game looks beautiful and does not have any significant visual artifacts when upscaled (i.e. in HD mode)) | ** scales-properly: Can only be 1 (Set this variable to 1 if a game looks beautiful and does not have any significant visual artifacts when upscaled (i.e. in HD mode)) | ||
** sw-rendering-only: Can be 0 or 1 (Set this variable to 1 if a game does not support [[Setting up Windows version#GSdx|''hardware rendering'']] or has significant visual artifacts in HW mode) | ** sw-rendering-only: Can be 0 or 1 (Set this variable to 1 if a game does not support [[Setting up Windows version#GSdx|''hardware rendering'']] or has significant visual artifacts in HW mode) |