Talk:Final Fantasy XII: Difference between revisions

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(→‎FMCD System: @Karasuhebi)
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:When the system was created it was conceived that major issues are those that prevent users from finishing the game without workaround (i.e. game-breaking issues). I agree that loosing your progress can be a "game changing" experience, but not a game-breaking one (if you get my pun) --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 09:41, 16 November 2015 (UTC)
:When the system was created it was conceived that major issues are those that prevent users from finishing the game without workaround (i.e. game-breaking issues). I agree that loosing your progress can be a "game changing" experience, but not a game-breaking one (if you get my pun) --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 09:41, 16 November 2015 (UTC)


@Karasuhebi: Regarding your question about whether it's fixed.. it got fixed by Curtiss, but the revision still requires some testing before it's merged with main. (I can't compile the fix at the moment though, so someone else will have to test the games and see if it functions properly. He said FF12 is definitely fixed with it though, but he isn't sure if it works correctly with other games as well. -- [[User:Ryudo|Ryudo]] ([[User talk:Ryudo|talk]]) 20:48, 7 December 2015 (UTC)
@Karasuhebi: Regarding your question about whether it's fixed.. it got fixed by Curtiss, but the revision still requires some testing before it's merged with main. (I can't compile the fix at the moment though, so someone else will have to test the games and see if it functions properly. He said FF12 is definitely fixed with it though, but he isn't sure if it works correctly with other games as well. So for now I guess it shouldn't be marked as officially fixed yet until it's actually compiled and stuff. -- [[User:Ryudo|Ryudo]] ([[User talk:Ryudo|talk]]) 20:48, 7 December 2015 (UTC)
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