Tales of the Abyss: Difference between revisions

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|Description=If you use a higher resolution than native "ghost" effect will occur
|Description=If you use a higher resolution than native "ghost" effect will occur
|Workaround=If you use a higher resolution than native add '''pixoff_x=-8''', '''pixoff_y=-8''' to your GSDX.ini and if the "ghost" problem still exists try different values (works only on/after rev1650 or GSDX 0.1.15).
|Workaround=If you use a higher resolution than native add '''pixoff_x=-8''', '''pixoff_y=-8''' to your GSDX.ini and if the "ghost" problem still exists try different values (works only on/after rev1650 or GSDX 0.1.15).
*'''Alternatively''': A [http://forums.pcsx2.net/Thread-Tales-of-the-Abyss-graphical-problem?pid=265700#pid265700 TotA-specific build] of GSDX also fixed this.
*'''Alternatively:''' A [http://forums.pcsx2.net/Thread-Tales-of-the-Abyss-graphical-problem?pid=265700#pid265700 TotA-specific build] of GSDX also fixed this.
*'''Alternatively''': If you are using custom resolution set in 1920x1080, just use TCoffsetX:450/Y:350. You don´t need any other hack if you do this.
*'''Alternatively:''' If you are using custom resolution set in 1920x1080, just use TCoffsetX:450/Y:350. You don´t need any other hack if you do this.
*'''Alternatively''': As of gsdx2693, just set UserHacks_SkipDraw to '1' to fix this problem. (Can cause slowdown)
*'''Alternatively:''' As of gsdx2693, just set UserHacks_SkipDraw to '1' to fix this problem. (Can cause slowdown)
*'''Alternatively''': As of PCSX 1.0.0 with GSDX 5334 (0.1.16) it seems that ghosting can be fixed by using Native or Native x1-x6 resolution.
*'''Alternatively:''' As of PCSX 1.0.0 with GSDX 5334 (0.1.16) it seems that ghosting can be fixed by using Native or Native x1-x6 resolution.
 
*'''Note:''' When you set Skipdraw to 1, you'll have to use Shadeboost and increase the Brightness to max. Because you'll lose the bloom entirely in the game, causing things to become darker.;
<span style="color:red">Note:</span> When you set Skipdraw to 1, you'll have to use Shadeboost and increase the Brightness to max. Because you'll lose the bloom entirely in the game, causing things to become darker.;
}}
}}


== Gallery ==
== Gallery ==
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