Tales of the Abyss: Difference between revisions
Jump to navigation
Jump to search
m
→top: Upgrading links to HTTPS with AutoWikiBrowser in Bot mode
No edit summary |
m (→top: Upgrading links to HTTPS with AutoWikiBrowser in Bot mode) |
||
(11 intermediate revisions by 5 users not shown) | |||
Line 7: | Line 7: | ||
|wikipedia = [https://en.wikipedia.org/wiki/Tales_of_the_Abyss Link] | |wikipedia = [https://en.wikipedia.org/wiki/Tales_of_the_Abyss Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/929343-tales-of-the-abyss Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/929343-tales-of-the-abyss Link] | ||
|reviewlinks = {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/tales-of-the-abyss Metacritic]|78/100}} | ||
|gameinfo = Tales of the Abyss follows the story of the young aristocrat, Luke fon Fabre. Kidnapped seven years ago, Luke returns to his family with no memories of his life before. In order to protect him, Luke's family keeps him confined to the quite lifestyle of the palace. Suddenly, Luke is thrust into the outside world and caught in the workings of the Order of Lorelei and the Oracle Knights who serve as keepers of the prophecy known as the Score. He knows nothing of those who might be his allies or those who are already his enemies. He must learn of the power of friendship and feel the pain of sacrifice. Luke's actions could save the world or destroy it. | |gameinfo = Tales of the Abyss follows the story of the young aristocrat, Luke fon Fabre. Kidnapped seven years ago, Luke returns to his family with no memories of his life before. In order to protect him, Luke's family keeps him confined to the quite lifestyle of the palace. Suddenly, Luke is thrust into the outside world and caught in the workings of the Order of Lorelei and the Oracle Knights who serve as keepers of the prophecy known as the Score. He knows nothing of those who might be his allies or those who are already his enemies. He must learn of the power of friendship and feel the pain of sacrifice. Luke's actions could save the world or destroy it. | ||
<!-- General props --> | <!-- General props --> | ||
Line 212: | Line 212: | ||
* Vsync - Standard and Adaptive didn't seem to improve stuttering/frame-drops and in two reproducible instances would cause it | * Vsync - Standard and Adaptive didn't seem to improve stuttering/frame-drops and in two reproducible instances would cause it | ||
* The various tick-box rendering hacks - None seemed to help GPU usage or stability in anyway and would sometimes cause a pixel wide streak from top left to bottom right of the screen | * The various tick-box rendering hacks - None seemed to help GPU usage or stability in anyway and would sometimes cause a pixel wide streak from top left to bottom right of the screen | ||
* Lines Reappearing - Switching between the half pixel offset:: (normal (vertex))and half pixel offset:: (special (texture)) should remedy the issues. (I think only one time it wouldn't work - aRciii) | |||
== Known Issues == | == Known Issues == | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Rectangular outlines in the skybox and image ghosting | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=When upscaling you can see black lines form a repeating rectangular pattern in the game's skyboxes. | ||
|Workaround= | |Workaround= For the outlines, you will need to set the Skipdraw range to 355-359. To do so on 1.6.0 go to "Config' > 'Video (GS)" > 'Plugin Settings' > "Advanced Settings and hacks" menu (you need to check the box first). To do so on 1.7.X go to "Config" > "Graphics Settings" > "Hacks" tab. Alternatively for NTSC-U version (CRC?) you can use the following pnach by sergx12 on the pcsx2 forums: | ||
<pre> | |||
patch=1,EE,205E570C,extended,00000000 | |||
</pre> | |||
* For the image ghosting, set Half Pixel Offset to "Vertex". It may not resolve all of it, but should clear up most of it. | |||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Teleporter miscalculation causing a soft lock | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= When | |Description=When presented with 5 concurrent Teleporters, the back right (white?) one will teleport you halfway into the floor, unable to get out, effectively causing a soft lock until you reload your game/save. | ||
|Workaround= | |Workaround=Hold the left analog up when being teleported to avoid getting stuck in the ground. | ||
}} | }} | ||
== Gameplay Screenshots == | == Gameplay Screenshots == | ||
<spoiler show="Show images" hide="Hide images"> | <spoiler show="Show images" hide="Hide images"> |