Tales of the Abyss: Difference between revisions

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|wikipedia        = [https://en.wikipedia.org/wiki/Tales_of_the_Abyss Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Tales_of_the_Abyss Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/929343-tales-of-the-abyss Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/929343-tales-of-the-abyss Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tales-of-the-abyss Metacritic]|78/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/tales-of-the-abyss Metacritic]|78/100}}
|gameinfo          = Tales of the Abyss follows the story of the young aristocrat, Luke fon Fabre. Kidnapped seven years ago, Luke returns to his family with no memories of his life before. In order to protect him, Luke's family keeps him confined to the quite lifestyle of the palace. Suddenly, Luke is thrust into the outside world and caught in the workings of the Order of Lorelei and the Oracle Knights who serve as keepers of the prophecy known as the Score. He knows nothing of those who might be his allies or those who are already his enemies. He must learn of the power of friendship and feel the pain of sacrifice. Luke's actions could save the world or destroy it.
|gameinfo          = Tales of the Abyss follows the story of the young aristocrat, Luke fon Fabre. Kidnapped seven years ago, Luke returns to his family with no memories of his life before. In order to protect him, Luke's family keeps him confined to the quite lifestyle of the palace. Suddenly, Luke is thrust into the outside world and caught in the workings of the Order of Lorelei and the Oracle Knights who serve as keepers of the prophecy known as the Score. He knows nothing of those who might be his allies or those who are already his enemies. He must learn of the power of friendship and feel the pain of sacrifice. Luke's actions could save the world or destroy it.
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|IssueLevel=0
|IssueLevel=0
|Description=When upscaling you can see black lines form a repeating rectangular pattern in the game's skyboxes.
|Description=When upscaling you can see black lines form a repeating rectangular pattern in the game's skyboxes.
|Workaround=For the outlines, you will need to set the Skipdraw Range to 100-361.
|Workaround= For the outlines, you will need to set the Skipdraw range to 355-359. To do so on 1.6.0 go to "Config' > 'Video (GS)" > 'Plugin Settings' > "Advanced Settings and hacks" menu (you need to check the box first). To do so on 1.7.X go to "Config" > "Graphics Settings" > "Hacks" tab. Alternatively for NTSC-U version (CRC?) you can use the following pnach by sergx12 on the pcsx2 forums:
 
<pre>
To do so on 1.6.0 go to Config > Video (GS) > Plugin Settings > "Advanced Settings and hacks" menu (you need to check the box first).
patch=1,EE,205E570C,extended,00000000
 
</pre>
To do so on 1.7.X go to Config > Graphics Settings > Hacks tab.  
* For the image ghosting, set Half Pixel Offset to "Vertex". It may not resolve all of it, but should clear up most of it.
 
For the image ghosting, set Half Pixel Offset to "Vertex". It may not resolve all of it, but should clear up most of it.
 
'''NOTE:''' The ghosting fix will likely be implemented as an automatic fix in later 1.7 builds, but the Skipdraw hack will likely remain a requirement until accuracy improvements resolve it.
}}
}}


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