Tales of Destiny 2: Difference between revisions

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(Cover updated, game info added, developer/publisher info corrected, review link + score added, Known Issues updated.)
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{{info-stub}}
{{infobox
{{infobox
|image            = ToD2 (NTSC-J).jpg
|image            = ToD2 (NTSC-J).jpg
|caption          = Tales of Destiny 2 NTSC-J Cover Art
|caption          =
|developer        = [[Telenet Japan|Telenet Japan (''Wolf Team'')]]
|developer        = Namco
|publisher        = Namco
|publisher        = [[Namco]]
|genre            = RPG
|genre            = RPG
|gameinfo          = Tales of Destiny 2 is a direct sequel to Tales of Destiny 1 and takes place 18 years after the exploits of Stahn and Co. You take control of Stahn and Rutee's son Kyle in his quest to become a "real hero". Don't be fooled by its decidedly run of the mill beginnings though. The scope of that story that ToD2 tackles is as large as Phantasia's and poses a very theological question to its players.
|gameinfo          = ''Tales of Destiny 2'' is a direct sequel to [[Tales of Destiny]] and takes place 18 years after the exploits of Stahn and Co. You take control of Stahn and Rutee's son Kyle in his quest to become a "real hero". Don't be fooled by its decidedly run of the mill beginnings though. The scope of that story that ToD2 tackles is as large as Phantasia's and poses a very theological question to its players.
|wikipedia        = [http://en.wikipedia.org/wiki/Tales_of_Destiny_2 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Tales_of_Destiny_2 Link]
|reviewlinks      = [http://www.rpgfan.com/reviews/talesofdestinyps2/Tales_Of_Destiny_PS2.html RPGFan]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561922-tales-of-destiny-2 Link]
|reviewscore      = 86/100
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/561922-tales-of-destiny-2/index.html GameRankings]|78/100}}
 
<!-- NTSC-J props -->
|numberofplayers  = 4
|multitap          = 1
|widescreenpatch  = 1
|japan_rating      = A
|ko_rating        = 12
<!-- Language props -->
|japanese          = SCPS-55050 & SLPS-25172 & SLPS-73219 &  SLPS-72502
|korean            = SCKA-20008
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25842
|serialsNTSCJ      = SLPS-25172<br />SLPS-72502 <small>(Mega Hits!)</small><br />SLPS-73219 <small>(PlayStation 2 the Best)</small><br />SCAJ-20028<br />SCPS-55050<br />SCKA-20054 <small>(PlayStation 2 Big Hit Series)</small><br />SCKA-20008
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = November 28, 2002
|releasedateNTSCJ  = November 28, 2002<br />March 27, 2003 <small>(Korea)</small><br />November 6, 2003 <small>(Mega Hits!)</small><br />July 7, 2005 <small>(PlayStation 2 the Best)</small><br />September 8, 2005 <small>(BigHit Series, Korea)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Region=NTSC-J
|Region=NTSC-J
|OS=Windows 7 SP1 x64
|OS=Windows 7 SP1 x64
|CPU=Intel i5 2500
|CPU=Intel Core i5-2500
|GPU=AMD HD 6850
|GPU=AMD Radeon HD 6850
|Revision=v1.2.1-728-g7328e55
|Revision=v1.2.1-728-g7328e55
|Graphics=GSdx  
|Graphics=GSdx
|Sound=
|Sound=
*SPU-X
*SPU-X
*Lilypad
*LilyPad
|Comments=Game plays fine. GSdx hardware has problems with this one, use software rendering as workaround.
|Comments=Game plays fine. GSdx hardware has problems with this one, use software rendering as workaround.
|Tester=Joder666
|Tester=Joder666
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== Trivia ==
* Original names: '''テイルズ オブ デスティニー2''' (SLPS-25172) & (SLPS-72502) & (SLPS-73219), '''테일즈 오브 데스티니2''' (SCKA-20008)
* Not to be confused with the PS1 game released in the US as '''Tales Of Destiny 2''', which is actually a different game known as '''[https://en.wikipedia.org/wiki/Tales_of_Eternia Tales Of Eternia]''' in Europe and Asia.


==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName= Tales of Destiny2 background
|IssueName=Background rendering glitch
|IsFixed= 0
|IsFixed= 0
|IssueLevel= 1
|IssueLevel= 0
|Description= Entering and exiting the game menu may randomly trigger a bad rendering where everything goes black. As well you'll notice the menu background go black or blue.
|Description=Entering and exiting the game menu may randomly trigger a bad rendering where everything goes black. As well you'll notice the menu background go black or blue(see screenshots).
|Workaround=The easiest workaround is to switch to Software mode by going to Config > Video (GS) > Plugin Settings, and setting Renderer to any of the "(Software)" options. Another one is to load a new map/zone (enter or exit a town/dungeon).
}}
 
 
== Screenshots ==
<gallery widths="150px" heights="75px">
<gallery widths="150px" heights="75px">
TOD2-gsdx-hardware_Menu-Bug.jpg|<center>Incorrect Menu background rendering</center>
TOD2-gsdx-hardware_Menu-Bug.jpg|<center><small>Incorrect Menu background rendering</small></center>
TOD2-gsdx-hardware_Menu-OK.jpg|<center>Proper rendering Menu background</center>
TOD2-gsdx-hardware_Menu-OK.jpg|<center><small>Proper rendering Menu background</small></center>
TOD2-gsdx-hardware-render_Bug.jpg|<center>Incorrect World Map rendering</center>
TOD2-gsdx-hardware-render_Bug.jpg|<center><small>Incorrect World Map rendering</small></center>
TOD2-gsdx-hardware-render-OK.jpg|<center>Proper rendering World Map</center>
TOD2-gsdx-hardware-render-OK.jpg|<center><small>Proper rendering World Map</small></center>
</gallery>
</gallery>
|Workaround= Easiest is to use GSdx software mode. Another one is to load a new map/zone (enter or exit a town/dungeon).
}}




{{Tales series}}
{{Tales series}}
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