Super Monkey Ball Deluxe: Difference between revisions

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|image            = SuperMonkeyBallDeluxe.jpg
|image            = SuperMonkeyBallDeluxe.jpg
|caption          = North American Cover Art
|caption          = North American Cover Art
|developer        = [[Amusement Vision]]
|developer         = Sega
|genre            = Minigames, Sports, Action, Arcade, Party
|publisher         = [[Sega]]
|gameinfo          = Super Monkey Ball from the GameCube comes to the PS2 and Xbox. All levels from Super Monkey Ball, Super Monkey Ball 2, and 47 unique levels (totaling up to 310 levels) are all in this one game! Bored of story mode? Well there are plenty of customizable mingames to choose from. Play with up to 3 other friends (Depending on minigame). From racing to dogfights, or golf to soccer, the fun never ends!
|genre            = Action
|wikipedia        = [http://en.wikipedia.org/wiki/Super_Monkey_Ball_Deluxe Link]
|gameinfo          = Super Monkey Ball Deluxe features 300 stages (114 from "Super Monkey Ball," 140 from "Super Monkey Ball 2," and 46 Deluxe-exclusive boards. In addition to new stages, Super Monkey Ball Deluxe offers a new Challenge mode, integrating varying skill settings (Beginner, Advanced, and Expert) into one fluid ramp up, rather than breaking them out as independent gameplay sections. There will also be additional stages in the story mode. All twelve of the party games from Super Monkey Ball 1 & 2 are also included. Play with up to 3 other friends (Depending on minigame). From racing to dogfights, or golf to soccer, the fun never ends!
|reviewlinks      = [http://www.ign.com/games/super-monkey-ball-deluxe/ps2-693471 IGN], [http://www.gamespot.com/reviews/super-monkey-ball-deluxe-review/1900-6120496/ Gamespot], [http://www.metacritic.com/game/playstation-2/super-monkey-ball-deluxe Metacritic]
|wikipedia        = [https://en.wikipedia.org/wiki/Super_Monkey_Ball_Deluxe Link]
|reviewscore      = ''IGN'': '''7.9''' , ''Gamespot'': '''7.9''', ''Metascore'': '''78'''
|widescreen        = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/924367-super-monkey-ball-deluxe Link]
|numberofplayers  = 4
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/super-monkey-ball-deluxe/ps2-693471 IGN]|7.9/10}}, {{ReviewLink|[https://www.gamespot.com/reviews/super-monkey-ball-deluxe-review/1900-6120496/ Gamespot]|7.9/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/super-monkey-ball-deluxe Metacritic]|78/100}}
|au_rating        = G
|eu_rating        = 3+
|japan_rating      = A
|na_rating_text    = Violence
|na_rating        = E
|ko_rating        = ALL
|multitap          = 1
|italian          = SLES-53037
|spanish          = SLES-53037
|japanese          = SLPM-65909
|french            = SLES-53037
|german            = SLES-53037
|english          = SLES-53037 & SLUS-20918
|korean            = SLKA-25290
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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|releasedateNTSCU  = March 15, 2005
|releasedateNTSCU  = March 15, 2005
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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|serialsPAL        = SLES-53037
|serialsPAL        = SLES-53037
|CRCsPAL          = 53CAC7C4
|CRCsPAL          = 53CAC7C4
|releasedatePAL    = August 26, 2005
|releasedatePAL    = August 26, 2005<br />2005 <small>(Australia)</small>
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLKA-25290, SLPM-65909
|serialsNTSCJ      = SLPM-65909<br />SLKA-25290
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = March 24, 2005
|releasedateNTSCJ  = March 24, 2005<br />July 21, 2005 <small>(Korea)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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In the story mode and most of the minigames I am able to get ~60fps at 3x Resolution.
In the story mode and most of the minigames I am able to get ~60fps at 3x Resolution.
|Tester=SHunter
|Tester=SHunter
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.3 Git 28 of May
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), Status
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Manjaro KDE
|CPU=?
|CPU=Intel i5-6500 (4) @ 3.600GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 1050 Ti
|Revision=?
|Revision=1.7.2678 Nightly
|Graphics=?
|Graphics=GSdx 1.1.0 AVX2, OpenGL (Hardware)
|Sound=?
|Sound=
|Comments=?
* SPU2-X 2.0.0
|Tester=?
* LilyPad 0.12.1
|Comments=Game runs fine with default settings.
|Tester=Zerron21
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 
 
== Trivia ==
* Original names: '''スーパーモンキーボール デラックス''' (SLPM-65909), '''슈퍼 몽키볼 디럭스''' (SLKA-25290)




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==Known Issues==
==Known Issues==
{{Issue
|IssueName=Text is Deep Orange Instead of Yellow
|IsFixed=0
|IssueLevel=0
|Description=The text in the game, such as in the menus, is a deep orange instead of a yellow like it's supposed to be.
|Workaround=Use 'Full' blending in hardware mode or use software mode.
|LastTestedOn=v1.7.5661
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Broken minigames
|IssueName=Right Screen is Cut Off
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|Description=When you play the game at all you will see that the right portion of the screen is cut off.
|Workaround=Do not use a custom resolution only use native and the multiples. (EX: 2x Native) Newer versions of PCSX2 removed custom resolutions fixing this issue.
}}
 
{{Issue
|IssueName=No Friction in Billiards
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=<br/>
|Description=This issue is for the minigame ''Monkey Billiards DX''. After hitting the cue ball into the object balls, some object balls slow down but never completely stop moving until they either hit the edge of the pool table or collide with another object ball. Playing on the PS2, you will see all the object balls slow down and eventually stop without having to hit the edge or another object ball.
#''Monkey Billiards DX'': When hitting the balls with the cue stick, some balls continuously move until they hit the edge of the pool table or another ball. In the PS2, the balls will slow down overtime and eventually stop.
|Workaround=Set '''EE Round Mode''' to '''Nearest'''.
#''Monkey Bowling DX'': When choosing the angle to throw the bowling ball, the game messes up on how fast the animation should go. It displays it going too fast. If you play Co-Op the second player will have the advantage because the animation will always play too fast for the first player and too slow for the second player.
|Workaround=No known solution
}}
}}


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|Workaround=Do not set '''EE Cyclerate''' or '''VU Cycle Stealing''' to more than 1.
|Workaround=Do not set '''EE Cyclerate''' or '''VU Cycle Stealing''' to more than 1.
}}
}}
{{Issue
|IssueName=Red Screen in Target
|IsFixed=1
|IssueLevel=1
|Description=This issue is for the minigame ''Monkey Target DX''. Although the game doesn't freeze, you will get a red screen that renders the minigame virtually unplayable.
|Workaround=No known solution
|LastTestedOn=v1.7.5661
}}
==The gallery==
<gallery>
File:Super_Monkey_Ball_Deluxe_Forum_1.jpg|Super Monkey Ball Deluxe (SLUS 20918)
File:Super_Monkey_Ball_Deluxe_Forum_2.jpg|Super Monkey Ball Deluxe (SLES 53037)
</gallery>
{{Super Monkey Ball series}}
{{ForumLinksList|list=
*[https://forums.pcsx2.net/Thread-Super-Monkey-Ball-Deluxe-SLUS-20918-U--29778 Super Monkey Ball Deluxe (SLUS 20918) (U)]
*[https://forums.pcsx2.net/Thread-Super-Monkey-Ball-Deluxe-SLES-53037-E--30384 Super Monkey Ball Deluxe (SLES 53037) (E)]}}
ninja
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