Stuntman: Difference between revisions
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{{ | {{infobox | ||
|image = Stuntman.jpg | |||
|caption = | |||
|developer = Reflections Interactive | |||
|publisher = [[Atari]] | |||
|genre = Racing | |||
|wikipedia = [http://en.wikipedia.org/wiki/Stuntman_%28video_game%29 Link] | |||
|gameinfo = In the world of stunt driving, all it takes is one slip to end your Hollywood dreams. As a stunt driver, you can't afford to fail when performing dangerous stunts. In six famous movie locations, you'll smash up vehicles ranging from TukTuks and snowmobiles to Jeeps and high-performance sports cars. Begin a career in the stuntman industry or practice your skills in the stunt arena. After another hard day of risky work, replay the action as a polished movie trailer.<br /> | |||
The game focuses around the career of a motion-picture stuntman. It takes the player through various movies in which they perform dangerous stunts as called by the game. | |||
|sw-rendering-only = 1 | |||
|gamefaqslink = [http://www.gamefaqs.com/ps2/479780-stuntman Link] | |||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/stuntman Metacritic]|71/100}} | |||
|japan_rating = A | |||
|na_rating_text = Mild Lyrics, Violence | |||
|na_rating = T | |||
|italian = SLES-50288 | |||
|spanish = SLES-50288 | |||
|french = SLES-50288 | |||
|german = SLES-50288 | |||
|english = SLES-50288 & SLUS-20250 & SLUS-20250GH | |||
|japanese = SLPM-66019 | |||
<!-- NTSC-U props --> | |||
|NTSCU = 1 | |||
|serialsNTSCU = SLUS-20250<br />SLUS-20250GH <small>(Greatest Hits)</small> | |||
|CRCsNTSCU = | |||
|releasedateNTSCU = June 23, 2002<br />2003 <small>(Greatest Hits)</small> | |||
|statusNTSCU = 2 | |||
|linuxstatusNTSCU = | |||
|macstatusNTSCU = | |||
<!-- PAL props --> | |||
|PAL = 1 | |||
|serialsPAL = SLES-50288<br />SLED-50489 <small>(Demo)</small><br />SLED-51012 <small>(Demo)</small> | |||
|CRCsPAL = | |||
|releasedatePAL = September 6, 2002<br />August 8, 2003 <small>(Platinum)</small> | |||
|statusPAL = 2 | |||
|linuxstatusPAL = | |||
|macstatusPAL = | |||
<!-- NTSC-J props --> | |||
|NTSCJ = 1 | |||
|serialsNTSCJ = SLPM-66019 | |||
|CRCsNTSCJ = | |||
|releasedateNTSCJ = September 1, 2005 | |||
|statusNTSCJ = | |||
|linuxstatusNTSCJ = | |||
|macstatusNTSCJ = | |||
}} | |||
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | |||
{{TestingHeader|OS=Windows}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=I5 4440 | |||
|GPU=Nvidia GT640 | |||
|Revision=v1.2.1 Feb. 2014 | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=USA v02.20(10/02/2006), Hardware mode is really bad only 3-5 fps with graphical issues,Software mode is fine but still has a few texturing issues | |||
|Tester=winkleman129 | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=I5 3330 | |||
|GPU=HD radeon 6850 | |||
|Revision=1.3 Git 28 of May | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=USA v02.20(10/02/2006), Hardware mode Have some glitches,Software mode is fine | |||
|Tester={{ForumUser|DESTRUIDOR}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=Intel Core2Duo @ 3.4Ghz | |||
|GPU=AMD Radeon HD6000 @ 2GB | |||
|Revision=pcsx2 v1.3.1-934 Git | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=Works fine, except gameplay runs at just 20fps in hardware mode. Game even runs a few fps higher in software mode. Speedhacks don't help, or make things worse. | |||
Some minor graphical bugs in DX11 hardware mode. | |||
Screen during gameplay appears dark in DX9 hardware mode and increases number of graphical bugs (more so in stable release). | |||
OpenGL Hardware mode runs similar to DX11, in Git build turning on Accurate Date will crash the game at the end of loading a level. | |||
|Tester={{ForumUser|FlatOut}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows 10 64Bit | |||
|CPU=I7 4790k @4,4 GHz | |||
|GPU=Nvidia GTX 760 @2GB | |||
|Revision=1.50-dev-779 | |||
|Graphics=GSDX11 | |||
|Sound= | |||
*SPU2-? | |||
*? | |||
|Comments=In Hardware Mode the GPU have between 40-97 % usage. Arena Mode runs everytime smooth 50 FPS with only some texture issues. Campaign has massiv texture issues and runs much slower between 30-50 Fps. Software Mode runs without any Problems. | |||
|Tester=scorpionking95 | |||
}} | |||
{{TestingFooter}} | |||
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{{TestingHeader|OS=Linux}} | |||
{{TestingEntry | |||
|Status=? | |||
|Region=? | |||
|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
|Sound=? | |||
|Comments=? | |||
|Tester=? | |||
}} | |||
{{TestingFooter}} | |||
--> | |||
== Trivia == | |||
* Original names: '''スタントマン''' (SLPM-66019) | |||
==Known Issues== | |||
{{Issue | |||
|IssueName=Errors for AI pathing | |||
|IsFixed=0 | |||
|IssueLevel=2 | |||
| | |Description=In fourth level,The paths of the car the player is made to follow are slightly erroneous because of that the game is unable to be finished. | ||
| | |Workaround=No known solution. | ||
| | |||
| | |||
| | |||
}} | }} | ||
==The gallery== | |||
<gallery> | |||
File:Stuntman_Forum_1.jpg|Stuntman (SLUS 20250) | |||
File:Stuntman_Forum_2.jpg|Stuntman (SLES 50288) | |||
</gallery> | |||
[[Category:temp Navbox required]] | |||
{{ForumLinksList|list= | |||
*[http://forums.pcsx2.net/Thread-Stuntman-SLUS-20250-U--28649 Stuntman (SLUS 20250) (U)] | |||
*[http://forums.pcsx2.net/Thread-Stuntman-SLES-50288-E--29059 Stuntman (SLES 50288) (E)]}} |