Spider-Man 2: Difference between revisions

No change in size ,  7 December 2018
m
Sorted by revision
(Added a test result)
m (Sorted by revision)
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|Comments=Hardware mode is filled with missing and flickering textures, so you'll need to use software mode. The game also eats up RAM, leading to GSdx out of memory texturing issues followed by a CTD. For this, you'll have to manually patch PCSX2 to use up to 4 GB of RAM using something like NTCore or CFF Explorer. Finally, the game slowed down quite often for me without mVU Flag Hack, MTVU, and EE Cyclerate set at 2 along with the other standard speedhacks. Once all of that is done, the game stayed at a consistent 60 FPS without any crashes.
|Comments=Hardware mode is filled with missing and flickering textures, so you'll need to use software mode. The game also eats up RAM, leading to GSdx out of memory texturing issues followed by a CTD. For this, you'll have to manually patch PCSX2 to use up to 4 GB of RAM using something like NTCore or CFF Explorer. Finally, the game slowed down quite often for me without mVU Flag Hack, MTVU, and EE Cyclerate set at 2 along with the other standard speedhacks. Once all of that is done, the game stayed at a consistent 60 FPS without any crashes.
|Tester=Zanzkebar
|Tester=Zanzkebar
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 7
|CPU=Intel i5 @ 3.3Ghz
|GPU=AMD Radeon HD6000
|Revision=1.5.0 dev 467
|Graphics=Default
|Sound=Default
|Comments=Hardware mode still has flickering texture issue. In software mode turn off mipmapping to improve texture quality(especially those further away). Game runs perfectly smooth in software mode.
|Tester=FlatOut
}}
}}
{{TestingEntry
{{TestingEntry
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|Comments=Using software rendering, the game ran well and controlled fine. In hardware mode, can confirm the reported issues.
|Comments=Using software rendering, the game ran well and controlled fine. In hardware mode, can confirm the reported issues.
|Tester=GamerLeFay
|Tester=GamerLeFay
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 7
|CPU=Intel i5 @ 3.3Ghz
|GPU=AMD Radeon HD6000
|Revision=1.5.0 dev 467
|Graphics=Default
|Sound=Default
|Comments=Hardware mode still has flickering texture issue. In software mode turn off mipmapping to improve texture quality(especially those further away). Game runs perfectly smooth in software mode.
|Tester=FlatOut
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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