Burnout Revenge: Difference between revisions
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|publisher = [[Electronic Arts]] | |publisher = [[Electronic Arts]] | ||
|genre = Racing | |genre = Racing | ||
|wikipedia = [ | |wikipedia = [https://en.wikipedia.org/wiki/Burnout_Revenge Link] | ||
|gameinfo = Burnout Revenge is a racing game in which your desire for destruction is as important as your ability to reach the finish line. The sequel to Burnout 3 adds some new features such as detailed car damage, crash combos, and a meter that rewards vengeance on the road. Game modes run the range from pure racing to pure destruction on a handful of real-world locations, including Detroit and Rome. Burnout revenge also supports online play for challenging other players. | |gameinfo = Burnout Revenge is a racing game in which your desire for destruction is as important as your ability to reach the finish line. The sequel to Burnout 3 adds some new features such as detailed car damage, crash combos, and a meter that rewards vengeance on the road. Game modes run the range from pure racing to pure destruction on a handful of real-world locations, including Detroit and Rome. Burnout revenge also supports online play for challenging other players. | ||
|cpu-intensive = 1 | |cpu-intensive = 1 | ||
|gpu-intensive = 1 | |gpu-intensive = 1 | ||
|widescreen = 1 | |widescreen = 1 | ||
|widescreenpatch = 1 | |||
|progressive = 1 | |progressive = 1 | ||
|gamefaqslink = [ | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/927225-burnout-revenge Link] | ||
|numberofonlineplayers = 6 | |numberofonlineplayers = 6 | ||
|numberofplayers = 2 | |numberofplayers = 2 | ||
|reviewlinks = {{ReviewLink|[https://www.gamespot.com/reviews/burnout-revenge-review/1900-6132965/ GameSpot]|9.1/10}}, {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[https://www.gamespot.com/reviews/burnout-revenge-review/1900-6132965/ GameSpot]|9.1/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/burnout-revenge Metacritic]|90/100}}, {{ReviewLink|[http://www.ign.com/articles/2005/09/09/burnout-revenge-3 IGN]|8.9/10}} | ||
|japan_rating_text = Crime | |japan_rating_text = Crime | ||
|japan_rating = B | |japan_rating = B | ||
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|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-53507<br />SLES-53506<br />SLES-53507/P<br />SLED-53512 <small>(Demo)</small> | |serialsPAL = SLES-53507<br />SLES-53506<br />SLES-53507/P<br />SLED-53512 <small>(Demo)</small> | ||
|CRCsPAL = 7E83CC5B | |CRCsPAL = 2CAC3DBC, 7E83CC5B | ||
|releasedatePAL = September 23, 2005<br />September 26, 2005 <small>(Australia)</small><br />2006 <small>(Platinum; Platinum, Australia)</small> | |releasedatePAL = September 23, 2005<br />September 26, 2005 <small>(Australia)</small><br />2006 <small>(Platinum; Platinum, Australia)</small> | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = 2 | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
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* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
* Lilypad 0.12.1 | * Lilypad 0.12.1 | ||
|Comments= BIOS: USA 2.30, on D3D11 Hardware with Native Resolution. 60 FPS on Menus. 30~40 FPS in | |Comments= BIOS: USA 2.30, on D3D11 Hardware with Native Resolution, used default preset (2-safe). 60 FPS on Menus. 30~40 FPS in Races. 60 FPS in Crash mode. | ||
|Tester=El-Chamemo | |Tester=El-Chamemo | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 64-Bit | |||
|CPU= Intel i5 3470 | |||
|GPU= Nvidia GeForce GTX 1650 (4GB) | |||
|Revision=1.7.2 | |||
|Graphics= | |||
|Sound= | |||
|Comments= Running the game in Vulcan mode at 3x resolution with EE cyclerate set at 2, pretty much all other settings set at default values: getting nigh flawless performance, 59-60 fps all throughout, no slowdowns noticeable afaik. The sun bug is the only graphical glitch I've encountered so far. | |||
|Tester=Ash97 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=PAL | ||
|OS= | |OS=Fedora Linux 35 (Workstation Edition) 64 bits | ||
|CPU= | |CPU=AMD Ryzen 7 3700X @ 3.6 GHz | ||
|GPU= | |GPU=Nvidia GeForce RTX 2080 @ 8 GB | ||
|Revision= | |Revision=1.7.2581 | ||
|Graphics= | |Graphics= | ||
|Sound= | * Renderer: OpenGL HW | ||
|Comments= | |Sound= | ||
|Tester= | |Comments=Runs smoothly | ||
|Tester=CptAdhoc | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
==Trivia== | ==Trivia== | ||
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName=Sun is Visible Through Walls | |IssueName=Sun is Visible Through Walls | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|AffectedVersions=All | |AffectedVersions=All | ||
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}} | }} | ||
{{Issue | |||
|IssueName=Image is slightly brighter in Hardware mode | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=Most of the times when in-game (not in a menu), the Hardware render will be darker than the Software one, likely due to post processing. | |||
|Workaround=Set Renderer to any of the "(Software)" options. | |||
}} | |||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Blur is not as intensive in Hardware mode | |IssueName=Blur is not as intensive in Hardware mode | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=-1 | ||
|Workaround=Set Renderer to any of the "(Software)" options. | |Workaround=Set Renderer to any of the "(Software)" options. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Black Sky in GSdx Hardware Mode | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=The sky is not rendered in GSdx Hardware mode. | ||
|Workaround= | |Workaround=In the car selection menu, press F9 to change the GSdx to software mode. When the race starts, press F9 again to change back to hardware mode. Fixed in 1.7 | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Vertical bars in multiplayer | |IssueName=Vertical bars in multiplayer |