Line 3: |
Line 3: |
| |caption = | | |caption = |
| |developer = Project Aces | | |developer = Project Aces |
− | |genre = Arcade, combat flight simulator | + | |publisher = [[Namco]] (JP, US), [[Sony|SCEI]] (KO, AS), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU) |
− | |gameinfo = Ace Combat Zero's gameplay is split into a single-player campaign mode and a two-player versus mode. The mechanics themselves are a mix of features from Ace Combat 4 and 5. | + | |genre = Simulation |
| + | |gameinfo = Ace Combat Zero's gameplay is split into a single-player campaign mode and a two-player versus mode. The mechanics themselves are a mix of features from Ace Combat 4 and 5.<br /> |
| The game takes place in 1995, 15 years before the events of Ace Combat 5: The Unsung War, revolving around the conflict between the nation of Belka and the Allied Forces - a coalition of military forces from the Osean Federation, the Union of Yuktobanian Republics, the Kingdom of Sapin and the Republic of Ustio, which was formerly part of Belka. | | The game takes place in 1995, 15 years before the events of Ace Combat 5: The Unsung War, revolving around the conflict between the nation of Belka and the Allied Forces - a coalition of military forces from the Osean Federation, the Union of Yuktobanian Republics, the Kingdom of Sapin and the Republic of Ustio, which was formerly part of Belka. |
| |wikipedia = [http://en.wikipedia.org/wiki/Ace_Combat_Zero:_The_Belkan_War Link] | | |wikipedia = [http://en.wikipedia.org/wiki/Ace_Combat_Zero:_The_Belkan_War Link] |
− | |reviewlinks = [http://www.metacritic.com/game/playstation-2/ace-combat-zero-the-belkan-war Metacritic] | + | |gamefaqslink = [http://www.gamefaqs.com/ps2/929935-ace-combat-zero-the-belkan-war Link] |
− | |reviewscore = 75/100 | + | |reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ace-combat-zero-the-belkan-war Metacritic]|75/100}} |
| |cpu-intensive = 1 | | |cpu-intensive = 1 |
| |gpu-intensive = 1 | | |gpu-intensive = 1 |
− | |sw-rendering-only = 1 | + | |widescreen = 1 |
− | |widescreen = 2 | + | |widescreenpatch = 1 |
− | |gamefaqslink = [http://www.gamefaqs.com/ps2/929935-ace-combat-zero-the-belkan-war Link] | + | |numberofplayers = 2 |
| + | |ko_rating = ALL |
| + | |au_rating = PG |
| + | |eu_rating = 12+ |
| + | |na_rating_text = Mild Language, Violence |
| + | |na_rating = T |
| + | |japan_rating = A |
| + | |italian = SCES-54041 |
| + | |spanish = SCES-54041 |
| + | |french = SCES-54041 |
| + | |german = SCES-54041 |
| + | |japanese = SLPS-25629 & SLPS-73250 |
| + | |english = SLUS-21346 & SCES-54041 |
| <!-- NTSC-U props --> | | <!-- NTSC-U props --> |
| |NTSCU = 1 | | |NTSCU = 1 |
| |serialsNTSCU = SLUS-21346 | | |serialsNTSCU = SLUS-21346 |
− | |CRCsNTSCU = | + | |CRCsNTSCU = 65729657 |
| |releasedateNTSCU = April 25, 2006 | | |releasedateNTSCU = April 25, 2006 |
| |statusNTSCU = 2 | | |statusNTSCU = 2 |
− | |linuxstatusNTSCU = | + | |linuxstatusNTSCU = 2 |
| |macstatusNTSCU = | | |macstatusNTSCU = |
| <!-- PAL props --> | | <!-- PAL props --> |
Line 26: |
Line 39: |
| |serialsPAL = SCES-54041 | | |serialsPAL = SCES-54041 |
| |CRCsPAL = | | |CRCsPAL = |
− | |releasedatePAL = September 15, 2006<br />September 21, 2006 | + | |releasedatePAL = September 15, 2006<br />September 21, 2006 <small>(Australia)</small> |
| |statusPAL = | | |statusPAL = |
| |linuxstatusPAL = | | |linuxstatusPAL = |
Line 34: |
Line 47: |
| |serialsNTSCJ = SLPS-25629<br />SCKA-20070<br />SLPS-73250 <small>(PlayStation 2 the Best)</small><br />SCAJ-20173 | | |serialsNTSCJ = SLPS-25629<br />SCKA-20070<br />SLPS-73250 <small>(PlayStation 2 the Best)</small><br />SCAJ-20173 |
| |CRCsNTSCJ = | | |CRCsNTSCJ = |
− | |releasedateNTSCJ = March 23, 2006<br />April 27, 2006<br />December 7, 2006 <small>(PlayStation 2 the Best)</small><br />October 3, 2008 <small>(BigHit Series)</small> | + | |releasedateNTSCJ = March 23, 2006<br />April 27, 2006 <small>(Korea)</small><br />December 7, 2006 <small>(PlayStation 2 the Best)</small><br />October 3, 2008 <small>(BigHit Series, Korea)</small><br />2006 <small>(Asia)</small> |
| |statusNTSCJ = | | |statusNTSCJ = |
| |linuxstatusNTSCJ = | | |linuxstatusNTSCJ = |
Line 93: |
Line 106: |
| |Comments=Runs near full speed., Same issues in hardware mode as before. | | |Comments=Runs near full speed., Same issues in hardware mode as before. |
| |Tester={{ForumUser|General-Plot}} | | |Tester={{ForumUser|General-Plot}} |
| + | }} |
| + | {{TestingEntry |
| + | |Status=2 |
| + | |Region=NTSC-U |
| + | |OS=Windows 7 64-Bit |
| + | |CPU=Intel Core i5-3570K @ 4.40 GHz |
| + | |GPU=NVIDIA GeForce GTX680 @ 2 GB |
| + | |Revision=1.5.0 (dev-2242) |
| + | |Graphics=GSDx32-SSE4 |
| + | <spoiler show="Settings" hide="Hide"> |
| + | * Renderer: OpenGL (Hardware) |
| + | * Internal Resolution 2xNative |
| + | * Allow 8-bit textures |
| + | * Large Framebuffer |
| + | * Mipmapping Basic |
| + | * CRC Hack Level - Partial |
| + | * Accurate Date |
| + | * Blending Unit Accuracy - Medium |
| + | * Enable HW Hacks: |
| + | ** Align Sprite |
| + | ** Merge Sprite |
| + | ** Unscale Point and Line |
| + | ** Half-pixel Offset - Special (Texture Agressive) |
| + | ** Round Sprite - Half |
| + | </spoiler> |
| + | |Sound= |
| + | * SPU2-X 2.0.0 |
| + | * LilyPad 0.12.1 |
| + | |Comments=Runs full speed (60fps) without any visible issues and with graphics and all the effects seemingly rendered as intended. View "Settings" for details. |
| + | |Tester=Daemit |
| + | }} |
| + | {{TestingEntry |
| + | |Status=2 |
| + | |Region=NTSC-U |
| + | |OS=Windows 7 64 bit |
| + | |CPU=Intel Core i7-4790 @ 3.6GHz |
| + | |GPU=Nvidia GTX 960 2GB |
| + | |Revision=1.6.0 |
| + | |Graphics=GSDX 1.2.0 |
| + | |Sound=SPU2-X 2.0.0 |
| + | |Comments=Runs at full speed. Upscaling causes some black lines that can be fixed by enabling hw hacks and align sprites. |
| + | |Tester=Kke |
| }} | | }} |
| {{TestingFooter}} | | {{TestingFooter}} |
| | | |
− | <!--
| + | |
| {{TestingHeader|OS=Linux}} | | {{TestingHeader|OS=Linux}} |
| {{TestingEntry | | {{TestingEntry |
− | |Status=? | + | |Status=2 |
− | |Region=? | + | |Region=NTSC-U |
− | |OS=? | + | |OS=Arch Linux |
− | |CPU=? | + | |CPU=Intel Core i5 4570 @ 3.20 GHz |
− | |GPU=? | + | |GPU=NVIDIA GeForce GTX 770 |
− | |Revision=? | + | |Revision=PCSX2 1.4.0-0-compiled on Jan 9 2016 |
− | |Graphics=? | + | |Graphics=GSdx 2.0.0 OpenGL |
− | |Sound=? | + | |Sound= |
− | |Comments=? | + | *SPU2-X 2.0.0 SDL |
− | |Tester=? | + | *OnePAD 1.10 |
| + | |Comments=Severe terrain texture errors in distance on hardware mode. Playable but distracting. No such issues on software mode but game runs below 60 fps. |
| + | |Tester=actioninja |
| + | }} |
| + | |
| + | {{TestingEntry |
| + | |Status=2 |
| + | |Region=NTSC-U |
| + | |OS=Ubuntu 16.04 |
| + | |CPU=Intel Core i7-6700HQ |
| + | |GPU=NVIDIA GeForce GTX 965M |
| + | |Revision=v1.5.0 |
| + | |Graphics=GSdx 1.1.0 |
| + | <spoiler show="Settings" hide="Hide"> |
| + | * Renderer: OpenGL (Hardware) |
| + | * Internal Resolution: 2x Native |
| + | * Interlacing: Auto |
| + | * Texture Filtering: Bilinear (PS2) |
| + | * Large Framebuffer: ✓ |
| + | * Anisotropic Filtering: 2x |
| + | * Blending Unit Accuracy: Medium |
| + | * Automatic CRC Level: Partial |
| + | * Mipmapping (Ins): Basic |
| + | * '''Hardware Hacks''' |
| + | ** Align Sprite: ✓ |
| + | ** Unscale Point and Line: ✓ |
| + | * '''Shader Configuration:''' |
| + | ** Texture Filtering of Display: ✓ |
| + | ** FXAA Shader: ✓ |
| + | </spoiler> |
| + | |Sound= |
| + | * SPU2-X 2.0.0 |
| + | * OnePad 2.0.0 |
| + | |Comments=BIOS: Europe 2.30, game runs extremely smoothly. No graphical or audio errors encountered. |
| + | |Tester=Entheogen |
| }} | | }} |
| + | |
| {{TestingFooter}} | | {{TestingFooter}} |
− | -->
| + | |
| | | |
| == Trivia == | | == Trivia == |
− | * Original names: '''エースコンバット・ゼロ ザ・ベルカン・ウォー''' (SLPS-25629), '''エースコンバット・ゼロ・ザ・ベルカン・ウォー PlayStation®2 the Best''' (SLPS-73250) | + | * Original names: '''エースコンバット・ゼロ ザ・ベルカン・ウォー''' (SLPS-25629) & (SLPS-73250) |
| * Also known as '''Ace Combat: The Belkan War''' (EU, AU) | | * Also known as '''Ace Combat: The Belkan War''' (EU, AU) |
| | | |
| | | |
− |
| |
− | <!-- Remove comment signs and add issues here -->
| |
| <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> |
− | <!--
| |
| ==Known Issues== | | ==Known Issues== |
| + | {{Issue |
| + | |IssueName=Broken terrain textures |
| + | |IsFixed=1 |
| + | |IssueLevel=1 |
| + | |Description=In Hardware mode mipmapping issues cause terrain textures to appear completely bugged. |
| + | |Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". |
| + | }} |
| | | |
| {{Issue | | {{Issue |
− | |IssueName= | + | |IssueName=No collisions |
− | |IsFixed= | + | |IsFixed=1 |
− | |IssueLevel= | + | |IssueLevel=2 |
− | |Description= | + | |Description=No collisions, including no missile hits. |
− | |Workaround= | + | |Workaround=Fixed in v1.6.0. In older versions, start the game in Fast Boot mode instead of Full Boot. |
| + | }} |
| + | |
| + | {{Issue |
| + | |IssueName=Cutscenes/Certain Levels Blurry |
| + | |IsFixed=0 |
| + | |IssueLevel=1 |
| + | |Description=The non-fmv cutscenes and certain levels have a blurriness to everything |
| + | |Workaround= Go to Config > Video(GS) > Plugin Settings > Advanced Settings - Set "Half Pixel Offset" to "Special (Texture- aggressive) |
| }} | | }} |
− | -->
| |
| | | |
| + | <!-- Leaving the old gallery here, just in case someone wants it. |
| ==The gallery== | | ==The gallery== |
| <gallery> | | <gallery> |
| File:Ace_Combat_Zero_The_Belkan_War_Forum_1.jpg|Ace Combat Zero: The Belkan War (SLUS 21346) | | File:Ace_Combat_Zero_The_Belkan_War_Forum_1.jpg|Ace Combat Zero: The Belkan War (SLUS 21346) |
| File:Ace_Combat_Zero_The_Belkan_War_Forum_2.jpg|Ace Combat Zero: The Belkan War (SLUS 21346) | | File:Ace_Combat_Zero_The_Belkan_War_Forum_2.jpg|Ace Combat Zero: The Belkan War (SLUS 21346) |
| + | </gallery> |
| + | --> |
| + | |
| + | == Gameplay Screenshots == |
| + | <gallery widths="175px" heights="100px"> |
| + | File:Ace Combat Zero- Title Screen.png |
| + | File:Ace Combat Zero - Mission 1 - First Person View.png |
| + | File:Ace Combat Zero - Mission 1 - Third Person View.png |
| </gallery> | | </gallery> |
| | | |