Burnout 3: Takedown: Difference between revisions
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==Known Issues== | ==Known Issues== | ||
===Shader Issues in Multiplayer=== | |||
*'''Type:''' Major | |||
*'''Affected Game Versions:''' | |||
*'''Description:''' In multiplayer, bars of white obscure much of both split screens. | |||
*'''Workaround:''' Enable shade boost in GSdx settings, change 'Brightness' to anything lower than 50 (49 works), enable Texture Filtering. Not sure whether both are necessary but this works. | |||
===Black Sky=== | ===Black Sky=== |