Sly 2: Band of Thieves: Difference between revisions

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m
Reverted edits by RedDevilus (talk) to last revision by Vaas Kahn Grim
(added test configuration)
m (Reverted edits by RedDevilus (talk) to last revision by Vaas Kahn Grim)
Tag: Rollback
(8 intermediate revisions by 4 users not shown)
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*Mode: HW OpenGL
*Mode: HW OpenGL
*Disabled "Allow 8-bit textures"
*Disabled "Allow 8-bit textures"
*Skipdraw = 1
|Sound=Spu2-X  
|Sound=Spu2-X  
|Comments=BIOS: Europe v1.6
|Comments=BIOS: Europe v1.6
Line 221: Line 222:
* Also known as '''Kaitou Sly Cooper 2''' (JP)
* Also known as '''Kaitou Sly Cooper 2''' (JP)


<!-- Remove comment signs and add issues here -->
 
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=Incorrect Line Upscaling
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=When upscaling the game to higher resolution, the cel shader black lines become too big and arent In their right place.
|Workaround=
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", Choose "Disable safe feature".
Note: The black lines become small but they are still there.
}}
 
{{Issue
|IssueName=Slow Motion happening in certain areas of the game
|IsFixed=0
|IssueLevel=0
|Description=When in certain areas or when certain things are on screen at the same time the speed drops for some reason causing the game to feel like its in slow motion
|Workaround=Under speedhacks slide the VU Cycle Stealing to the right until the issue nolonger happens.
Note: No noticable side effects from this.Also this was tested on PCSX2 1.4.0 with EE Cyclerate set to 2 with Enable fast CDVD on. GSdx was also using the SSE41 plugin with the following settings Dx11(hw), internal resolution 3x, Texture Filtering Nearest, Full CRC. HW hacks were Alpha and Alpha stencil with Preload Data Frame and sprite set to half. Graphics card being a RX 460 and the CPU model was a ryzen 1500x
}}
}}
-->


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