SkyGunner: Difference between revisions

160 bytes removed ,  7 January 2022
autogenerated import
(Added a testing case for NTSC-U and cleaned up the previous testing case to not make it take up half the page.)
(autogenerated import)
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|GPU=NVIDIA GeForce GTX 1070
|GPU=NVIDIA GeForce GTX 1070
|Revision=1.5.0-dev-3291
|Revision=1.5.0-dev-3291
<spoiler show="Settings" hide="Hide">
<!--
* Speedhacks Preset: 2
* Speedhacks Preset: 2
</spoiler>
-->
|Graphics=GSdx 1.1.0 gsdx32-avx2
|Graphics=GSdx 1.1.0 gsdx32-avx2
<spoiler show="Settings" hide="Hide">
<!--
** DirectX 11 (Hardware)
** DirectX 11 (Hardware)
** Resolution: 3x Native (~1080p)
** Resolution: 3x Native (~1080p)
** Enable FXAA: ON
** Enable FXAA: ON
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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|GPU=NVIDIA GeForce GTX 1070 8GB
|GPU=NVIDIA GeForce GTX 1070 8GB
|Revision=1.7.2184
|Revision=1.7.2184
<spoiler show="Settings" hide="Hide">
<!--
* Enable Widescreen Patches: ✓
* Enable Widescreen Patches: ✓
* Preset: 3 (Balanced)
* Preset: 3 (Balanced)
</spoiler>
-->
|Graphics=OpenGL
|Graphics=OpenGL
<spoiler show="Settings" hide="Hide">
<!--
* Interlacing: Bob tff
* Interlacing: Bob tff
* Internal Resolution: 5x Native
* Internal Resolution: 5x Native
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* Dithering: Scaled
* Dithering: Scaled
* Blending Accuracy: High
* Blending Accuracy: High
</spoiler>
-->
|Sound=built-in
|Sound=built-in
|Comments=BIOS: USA v02.30. Goes ingame and runs stable at full speed with 5x res + my settings. I recommend running 5x res for 1080p displays as it eliminates almost all aliasing/jaggies. I also strongly recommend setting Interlacing to "Bob tff", leaving it at "Automatic" seems to set it to "Blend bff" which makes everything more blurry. The widescreen patch works but still stretches your HUD. I played through the first couple of missions and didn't run into any issues.
|Comments=BIOS: USA v02.30. Goes ingame and runs stable at full speed with 5x res + my settings. I recommend running 5x res for 1080p displays as it eliminates almost all aliasing/jaggies. I also strongly recommend setting Interlacing to "Bob tff", leaving it at "Automatic" seems to set it to "Blend bff" which makes everything more blurry. The widescreen patch works but still stretches your HUD. I played through the first couple of missions and didn't run into any issues.
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