SkyGunner: Difference between revisions
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{{infobox | {{infobox | ||
|image = Skygunner dvd ntscu.jpg | |image = Skygunner dvd ntscu.jpg | ||
|caption = NTSC-U box art. | |caption = NTSC-U box art. | ||
|developer = PixelArts | |developer = PixelArts | ||
|genre = | |publisher = [[Atlus|Atlus (NA)]], [[Sony|Sony Computer Entertainment (JP)]] | ||
|genre = Action, Arcade flying | |||
|gameinfo = An arcade flying game with 3 selectable pilots and planes. Game is devided into levels. Inside a level you can free roam and complete the given objectives. Some missions can have multiple outcomes, which not necessary result in a failure. The game's setting and art style has elements of steampunk. | |gameinfo = An arcade flying game with 3 selectable pilots and planes. Game is devided into levels. Inside a level you can free roam and complete the given objectives. Some missions can have multiple outcomes, which not necessary result in a failure. The game's setting and art style has elements of steampunk. | ||
|wikipedia = [http://en.wikipedia.org/wiki/SkyGunner Link] | |wikipedia = [http://en.wikipedia.org/wiki/SkyGunner Link] |
Revision as of 03:45, 15 March 2015
Developer(s): PixelArts
Publisher(s): Atlus (NA), Sony Computer Entertainment (JP)
Genre: Action, Arcade flying
Wikipedia: Link
Game review links: Metacritic
Game review score: 75/100
Game description: An arcade flying game with 3 selectable pilots and planes. Game is devided into levels. Inside a level you can free roam and complete the given objectives. Some missions can have multiple outcomes, which not necessary result in a failure. The game's setting and art style has elements of steampunk.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows |
|
17 01 2013 1.1.0 r5517- | GSdx 5464 SSE41 |
|
Runs above full speed. | |
NTSC-U | ? |
|
1.1.0. r5628 | GSdx r5631 |
|
Be aware that MTVU hack causes the game to freeze at loading the next mission and when saving the game to the memory card!, The game runs mostly smooth 50-60 FPS. In larger open world areas and during heavy fighting it can slow to 40 or so. Surprisingly heavy on system resources. | Yuri |
Trivia
- Widescreen support with .pnatch file from the PCSX2 forums.