SkyGunner: Difference between revisions
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|image = Skygunner dvd ntscu.jpg | |image = Skygunner dvd ntscu.jpg | ||
|caption = NTSC-U box art. | |caption = NTSC-U box art. | ||
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|CPU=Intel i5 2500K @3300Mhz | |||
|GPU=GeForce GTX 460 SE 768MB | |||
|Revision=1.1.0. r5628 | |||
|Graphics=GSdx r5631 | |||
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* SPU2-X r5559 | |||
* Pokopom 2.0.0 | |||
|Comments=HACKS: Default ones and MTVU. Be aware that MTVU hack causes the game to freeze at loading the next mission and when saving the game to the memory card!, The game runs mostly smooth 50-60 FPS. In larger open world areas and during heavy fighting it can slow to 40 or so. Surprisingly heavy on system resources. | |||
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==Widescreen support== | ==Widescreen support== | ||
Widescreen support with .pnatch file from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums]. | Widescreen support with .pnatch file from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums]. |
Revision as of 06:23, 14 August 2014
Developer(s): PixelArts
Genre: action, arcade flying
Wikipedia: Link
Game review links: Metacritic
Game review score: 75/100
Game description: An arcade flying game with 3 selectable pilots and planes. Game is devided into levels. Inside a level you can free roam and complete the given objectives. Some missions can have multiple outcomes, which not necessary result in a failure. The game's setting and art style has elements of steampunk.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
1.1.0. r5628 | GSdx r5631 |
|
HACKS: Default ones and MTVU. Be aware that MTVU hack causes the game to freeze at loading the next mission and when saving the game to the memory card!, The game runs mostly smooth 50-60 FPS. In larger open world areas and during heavy fighting it can slow to 40 or so. Surprisingly heavy on system resources. | ? |
Widescreen support
Widescreen support with .pnatch file from the PCSX2 forums.