Silent Hill 3: Difference between revisions

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|Description=Grain filter is absent in hardware mode.
|Description=Grain filter is absent in hardware mode.
|Workaround=In the Config - Video (GS) - "Plugin Settings" menu set the renderer to "OpenGL (Hardware)" and the Blending Unit Accuracy to "Medium" or higher.
|Workaround=In the Config - Video (GS) - "Plugin Settings" menu set the renderer to "OpenGL (Hardware)" and the Blending Unit Accuracy to "Medium" or higher.
}}
{{Issue
|IssueName=Black FMV's
|IsFixed=0
|IssueLevel=0
|Description=FMV's are not shown in hardware mode when the game is running in 60hz(all NTSC versions, optional in PAL).
|Workaround=Go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix. The FMV's will now show up, but they flicker a lot.
}}
}}
{{Issue
{{Issue
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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=A grid appears over videos, obscuring and darkening the image when the resolution is set to anything higher than native.
|AffectedVersions=PAL
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable the "Unscale Point Line" hack. Or go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix.
|Description=In PAL 50hz mode, FMV's work in hardware mode, but a grid covers the videos, obscuring and darkening the image when the resolution is set to anything higher than native.
|Workaround=As of recent v1.5.0 git builds, this can be resolved. Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable the "Unscale Point Line" hack. For older PCSX2 versions go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix.
}}
}}


{{Silent Hill series}}
{{Silent Hill series}}
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