Silent Hill 3: Difference between revisions
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|Description=Grain filter is absent in hardware mode. | |Description=Grain filter is absent in hardware mode. | ||
|Workaround=In the Config - Video (GS) - "Plugin Settings" menu set the renderer to "OpenGL (Hardware)" and the Blending Unit Accuracy to "Medium" or higher. | |Workaround=In the Config - Video (GS) - "Plugin Settings" menu set the renderer to "OpenGL (Hardware)" and the Blending Unit Accuracy to "Medium" or higher. | ||
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{{Issue | |||
|IssueName=Black FMV's | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=FMV's are not shown in hardware mode when the game is running in 60hz(all NTSC versions, optional in PAL). | |||
|Workaround=Go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix. The FMV's will now show up, but they flicker a lot. | |||
}} | }} | ||
{{Issue | {{Issue | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |AffectedVersions=PAL | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable the "Unscale Point Line" hack. | |Description=In PAL 50hz mode, FMV's work in hardware mode, but a grid covers the videos, obscuring and darkening the image when the resolution is set to anything higher than native. | ||
|Workaround=As of recent v1.5.0 git builds, this can be resolved. Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and enable the "Unscale Point Line" hack. For older PCSX2 versions go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix. | |||
}} | }} | ||
{{Silent Hill series}} | {{Silent Hill series}} |