Silent Hill 3: Difference between revisions
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|Status=2 | |Status=2 | ||
|Region=NTSC-U/PAL-M5 | |Region=NTSC-U/PAL-M5 | ||
|OS=Windows 8.1, | |OS=Windows 8.1, x64 | ||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | ||
|GPU= | |GPU=PALIT GeForce GT 1030 @ 2 GB | ||
|Revision=v1. | |Revision=v1.7.0-dev-2002 | ||
|Graphics=GSdx | |Graphics=GSdx | ||
<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
<small style="font-size:10px;"> | |||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* | * Conversation Buffer Allocation | ||
* Native Resolution: 2560x1440 | * Native Resolution: 1920x1080 and 2560x1440 | ||
* Texture Filtering: Bilinear (PS2) | * Texture Filtering: Bilinear (Forced and PS2) | ||
* Anisotropic Filtering: 16x | * Anisotropic Filtering: 16x | ||
* CRC Hack Level: | * Mipmapping: Basic (Fast) | ||
* CRC Hack Level: Automatic (Default) | |||
* Blending Accuracy: Basic (Recommended) | * Blending Accuracy: Basic (Recommended) | ||
* FXAA Shader | * FXAA Shader | ||
* Widescreen patch | * Widescreen patch | ||
</spoiler> | </spoiler> | ||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X | ||
* LilyPad | * LilyPad | ||
|Comments=The game runs at 1440p (2K), with no brakes on OpenGL rendering. Offset shadows appear on Direct3D 11, so it's better to play on OpenGL rendering. | |Comments=The game runs at 1440p (2K), with no brakes on OpenGL rendering. Offset shadows appear on Direct3D 11, so it's better to play on OpenGL rendering. | ||
|Tester=Chern40+7 | |Tester=Chern40+7 |