Silent Hill 2: Difference between revisions

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|biosver          = USA v01.60
|biosver          = USA v01.60
|fpsinfo          = ~40-60
|fpsinfo          = ~40-60
|comment          = Only just started; configured, played a bit, saved game. Sound seems OK with Interp. 4/Xaudio2/150ms latency/Timstretch, although it can be a little "echo-y" in cutscenes. The use of dense fog in this game results in an uneven framerate (with frame skip disabled). Running fullscreen with custom window size 640x1032 (not a typo: check the title bar for the PS2 resolution) on a 1080p TV. Dynamic vsync off. D3D10 mode, 3x native scaling. Disc is an ISO on HDD. Playing with Dualshock 3 using libUSB/sixaxis64. Automatic Gamefixes is on.
|comment          = Only just started; configured, played a bit, saved game. Sound seems OK with Interp. 4/Xaudio2/150ms latency/Timstretch, although it can be a little "echo-y" in cutscenes. The use of dense fog in this game results in an uneven framerate (with frame skip disabled). Running fullscreen with custom window size 1280x1120 on a 1080p TV. Dynamic vsync off. D3D10 mode, 2x native scaling. Disc is an ISO on HDD. Playing with Dualshock 3 using libUSB/sixaxis64. Automatic Gamefixes is on.
|hacks            = Unknown if any of these make a difference, but they're what I default to:
|hacks            = Unknown if any of these make a difference, but they're what I default to:
* '''VU Cycle Stealing''' 3rd "notch"
* '''VU Cycle Stealing''' 3rd "notch"
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