Silent Hill 2: Difference between revisions

m
updates to sound config, video config
m (you can tweak'em any number of times you like. this is what the wiki is for :-) (one of my favorite games btw))
m (updates to sound config, video config)
Line 44: Line 44:
|biosver          = USA v01.60
|biosver          = USA v01.60
|fpsinfo          = ~40-60
|fpsinfo          = ~40-60
|comment          = Only just started; configured, played a bit, saved game. Working on sound sync issue now (2012-03-31). The use of dense fog in this game results in an uneven framerate (with frame skip disabled). Running fullscreen with custom window size 1280x894 on a 1080p TV. Dynamic vsync on. D3D10 mode, 3x native scaling. Disc is an ISO on HDD. Playing with Dualshock 3 using libUSB/sixaxis64. Automatic Gamefixes is on.
|comment          = Only just started; configured, played a bit, saved game. Sound seems OK with Interp. 4/Xaudio2/150ms latency/Timstretch, although it can be a little "echo-y" in cutscenes. The use of dense fog in this game results in an uneven framerate (with frame skip disabled). Running fullscreen with custom window size 640x1032 (not a typo: check the title bar for the PS2 resolution) on a 1080p TV. Dynamic vsync off. D3D10 mode, 3x native scaling. Disc is an ISO on HDD. Playing with Dualshock 3 using libUSB/sixaxis64. Automatic Gamefixes is on.
|hacks            = Unknown if any of these make a difference, but they're what I default to:
|hacks            = Unknown if any of these make a difference, but they're what I default to:
* '''VU Cycle Stealing''' 3rd "notch"
* '''INTC Sync Hack'''
* '''INTC Sync Hack'''
* '''Idle Loop Fast Forward'''
* '''Idle Loop Fast Forward'''
Line 67: Line 68:
|cputype          = Intel(R) Core(TM) i5 CPU M 430 (stepping 02)  @ 2.27GHz
|cputype          = Intel(R) Core(TM) i5 CPU M 430 (stepping 02)  @ 2.27GHz
|gputype          = NVIDIA GeForce GTS 360M (8.17.12.9551)
|gputype          = NVIDIA GeForce GTS 360M (8.17.12.9551)
|pccomment        = FMVs won't play normally with scaled resolution and HW rendering. In other words, hit F9 when movies start :). Dialog in cutscenes is so far out of sync, I can't even guess at the delay.
|pccomment        = FMVs won't play normally with scaled resolution and HW rendering. In other words, hit F9 when movies start :). FMVs play slowly; sound is skippy and pitches up and down.
}}
}}
9

edits