Silent Hill: Origins: Difference between revisions

(→‎Known Issues: shadows look fine compared to actual hardware at least as of 1.7. added issue for text rendering and solution.)
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|Description=Shadows look pixelated, especially when upscaling, and some shadows flicker.
|Description=Shadows look pixelated, especially when upscaling, and some shadows flicker.
|Workaround=Unknown; this may be a native PS2 bug.
|Workaround=Unknown; this may be a native PS2 bug.
*'''Notes:''' Shadows appear glitch free and correct at native resolution
*'''Notes:''' Shadows appear glitch free and correct at native resolution.
}}
}}
{{Issue
{{Issue
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|IssueLevel=1
|IssueLevel=1
|Description=As soon as you come to the hospital (the first real dark room), the flashlight, instead of doing its intended job of showing light, instead produces graphical glitches and the game is rendered unplayable. This issue only applies in the two hardware rendering modes, the flashlight affect works as normal in either software rendering mode.
|Description=As soon as you come to the hospital (the first real dark room), the flashlight, instead of doing its intended job of showing light, instead produces graphical glitches and the game is rendered unplayable. This issue only applies in the two hardware rendering modes, the flashlight affect works as normal in either software rendering mode.
|Workaround=Enter the Video(GS) Plugin settings and set Renderer to either OpenGL or Direct3D11 Hardware modes. Then Enable HW Hacks and check the "Fast Texture Invalidation" option under that menu. This fixes the problems with the graphical glitches, however the flashlight only renders the top half of the normal illuminated circle. It is however a much better alternative to playing the entire game in software mode. Seem to be fixed in latest dev builds
|Workaround=Enter the Video(GS) Plugin settings and set Renderer to either OpenGL or Direct3D11 Hardware modes. Then Enable HW Hacks and check the "Fast Texture Invalidation" option under that menu. This fixes the problems with the graphical glitches, however the flashlight only renders the top half of the normal illuminated circle. It is however a much better alternative to playing the entire game in software mode. Seem to be fixed in latest dev builds.
}}
}}
{{Issue
{{Issue
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