Silent Hill: Origins: Difference between revisions

→‎Known Issues: shadows look fine compared to actual hardware at least as of 1.7. added issue for text rendering and solution.
(→‎Known Issues: shadows look fine compared to actual hardware at least as of 1.7. added issue for text rendering and solution.)
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|IssueName=Glitchy shadows
|IssueName=Glitchy shadows
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=-1
|Description=Shadows look pixelated, especially when upscaling, and some shadows flicker.
|Description=Shadows look pixelated, especially when upscaling, and some shadows flicker.
|Workaround=Unknown; this may be a native PS2 bug.
|Workaround=Unknown; this may be a native PS2 bug.
*'''Notes:''' Shadows appear glitch free and correct at native resolution
}}
}}
{{Issue
{{Issue
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|Workaround=Fixed in emulator version 1.7.0.
|Workaround=Fixed in emulator version 1.7.0.
}}
}}
 
{{Issue
|IssueName=Darker text in Hardware renderer
|IsFixed=1
|IssueLevel=0
|Description=Some text is slightly darker in the hardware renders compared to software.
|Workaround=Set blending to full in OpenGL or Vulkan (DX11/12 not sufficient at the time of posting this)
}}


==The gallery==
==The gallery==
ninja
237

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