Shadow of Rome: Difference between revisions

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|wikipedia        = [https://en.wikipedia.org/wiki/Shadow_of_Rome Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Shadow_of_Rome Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/919760-shadow-of-rome Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/919760-shadow-of-rome Link]
|reviewlinks      = {{ReviewLink|[https://www.eurogamer.net/articles/r_shadowofrome_ps2 Eurogamer]|6/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shadow-of-rome Metacritic]|75/100}}, {{ReviewLink|[http://www.ign.com/articles/2005/02/05/shadow-of-rome IGN]|7.6/10}}, {{ReviewLink|[http://www.gamespot.com/reviews/shadow-of-rome-review/1900-6118093/ GameSpot]|8.2/10}}
|reviewlinks      = {{ReviewLink|[https://www.eurogamer.net/articles/r_shadowofrome_ps2 Eurogamer]|6/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/shadow-of-rome Metacritic]|75/100}}, {{ReviewLink|[http://www.ign.com/articles/2005/02/05/shadow-of-rome IGN]|7.6/10}}, {{ReviewLink|[https://www.gamespot.com/reviews/shadow-of-rome-review/1900-6118093/ GameSpot]|8.2/10}}
|gameinfo          = Travel back to the year 44 BC, to a Rome that suffers from political corruption, unruliness, and violence. Venture through ancient Rome with the help of Agrippa (a soldier whose father is accused of murder), Octavius (Agrippa's best friend), and Claudia (a female gladiator). The game automatically switches between Agrippa and Octavius so you can use each character's special skills to accomplish goals. You can also participate in gladiatorial events, such as chariot racing, tournament battles, and deadly duels.
|gameinfo          = Travel back to the year 44 BC, to a Rome that suffers from political corruption, unruliness, and violence. Venture through ancient Rome with the help of Agrippa (a soldier whose father is accused of murder), Octavius (Agrippa's best friend), and Claudia (a female gladiator). The game automatically switches between Agrippa and Octavius so you can use each character's special skills to accomplish goals. You can also participate in gladiatorial events, such as chariot racing, tournament battles, and deadly duels.
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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=They're not emulated properly so these color grading filters are entirely absent.
|Description=These post-fx are being removed due to CRC hacks as they tend to cause a bunch of issues.
|Workaround=The only workaround is to use Software rendering (F0).
|Workaround=You can set the '''CRC Fix Level''' to ''None (Debug)'' to bring these effects back. In such a case, you will instead need to '''not use''' any Skipdraw values, and change the '''Half-Pixel Offset''' hack to '''Special (Texture)'''. You will get some semi-transparent white lines on the right-edge of the screen that can't be fixed presently, but on native resolution (or Software mode) the post-fx will work properly.
}}
}}


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|IssueLevel=1
|IssueLevel=1
|Description=The game uses a lot of post-process vertical blur strips to simulate DoF effects in the game, and unfortunately they don't really work all that well in high resolutions, making the game unbearably blurry and with plenty of ghosting apparent due to the interlace.
|Description=The game uses a lot of post-process vertical blur strips to simulate DoF effects in the game, and unfortunately they don't really work all that well in high resolutions, making the game unbearably blurry and with plenty of ghosting apparent due to the interlace.
|Workaround=You will want to tick the "Disable Interlace Offset" option under the Display tab, and also enable the '''Skipdraw''' hack with values 12,209 to remove the blur strips. Unfortunately this also removes the line pointing to interactible objects on the scene when in range. This, however, can break the UI in some portions of the game, so a more forgiving range is 12,40 but you'll lose some clarity as a result.
|Workaround=You will want to tick the "Disable Interlace Offset" option under the Display tab, and also enable the '''Skipdraw''' hack with values 12,40 to remove the blur strips. Lastly, enable the '''Half-Pixel Offset: Normal (Vertex)''' hack to properly align the remaining blur filter.  
}}
}}


{{Issue
{{Issue
|IssueName=FMV sound playback stuttering
|IssueName=FMVs suffer from constant audio stuttering
|IsFixed=1
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|Description=FMV playback has audio problems. It stutters every 1 or 2 seconds.
|Workaround=Has been fixed since v1.5.3278 but potentially present in 1.6.0 and fixed in 1.7.X and up. For afflicted version, you'll want to increase the '''EE Cycle Rate''' to 2 (180%). The intro FMV for Chapter 3 will freeze at the end if you don't undo this change.
|Workaround=Fixed as of v1.5.0-dev-3278, for older versions go to Config -> Emulation Settings -> Speedhacks, and set the "EE Cycle Rate" hack to 2. Doesn't affect the normal gameplay. The introduction video for Chapter 3 will freeze at the end of playback if EE Cycle Rate is not set back to stage 0.
}}
}}


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