Shadow of Destiny: Difference between revisions

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|french            = SLES-50112
|french            = SLES-50112
|german            = SLES-50112
|german            = SLES-50112
|japanese          = SLPM-65013 & VW027-J1 & SLPM-65070 & VW027-J2 & SLPM-61004
|japanese          = SLPM-65013 & VW027-J1 & SLPM-65070 & VW027-J2 & SLPM-61004
|english          = SLUS-20146 & SLES-50112
|english          = SLUS-20146 & SLES-50112
<!-- NTSC-U props -->
<!-- NTSC-U props -->
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|CPU=Intel Core2 Duo E8500 @ 3.16 GHz
|CPU=Intel Core2 Duo E8500 @ 3.16 GHz
|GPU=NVIDIA GeForce GTS 250 @ 512 MB
|GPU=NVIDIA GeForce GTS 250 @ 512 MB
|Revision=1.1.0 (svn r5593)
|Revision=1.1.0 (r5593)
|Graphics=GSdx SSE4 (r5580)
|Graphics=GSdx SSE41 (r5580)
|Sound=
|Sound=
* SPU2-X 2.0.0 (r5559)
* SPU2-X 2.0.0 (r5559)
* LilyPad 0.11.0 (r5403)
* LilyPad 0.11.0 (r5403)
|Comments=Playable in Hardware mode with native res. Some effects missing in Hardware mode native; higher resolutions display some garbage 3D/wrong effects (characters in T position, black square rendering, etc).
|Comments=Playable in Hardware mode with native resolution. Some effects missing in Hardware mode native; higher resolutions display some garbage 3D/wrong effects (characters in T position, black square rendering, etc).
|Tester={{ForumUser|Parotaku}}
|Tester={{ForumUser|Parotaku}}
}}
}}
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|CPU=Intel Core i7-4700HQ
|CPU=Intel Core i7-4700HQ
|GPU=NVIDIA GeForce GTX 860M
|GPU=NVIDIA GeForce GTX 860M
|Revision=1.5.0 (dev-1546 g95b98c5)
|Revision=v1.5.0 (dev-1546 g95b98c5)
|Graphics=GSdx 0.1.16 AVX2 (r5875)
|Graphics=GSdx 0.1.16 AVX2 (r5875)
|Sound=
|Sound=
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}}
}}
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== Gameplay Screenshots ==
== Gameplay Screenshots ==
ninja
1,220

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