Shadow Hearts: Covenant: Difference between revisions

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|gamefaqslink      = [http://www.gamefaqs.com/ps2/915253-shadow-hearts-covenant Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/915253-shadow-hearts-covenant Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shadow-hearts-covenant Metacritic]|85/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shadow-hearts-covenant Metacritic]|85/100}}
|gameinfo          = More than a year after the events of the original Shadow Hearts, Yuri embarks on a new expedition in a world full of magic and creatures. Set during World War I, Shadow Hearts: Covenant puts you in the role of Yuri and his companions as they journey to find a cure for his curse and defeat an evil cult. Each character has their own distinct personality, attributes, abilities, and subquest missions. The final outcome of each battle is based on your speed and accuracy as you employ a variety of attacks, spells, and defense formations.<br />
|gameinfo          = More than a year after the events of the original [[Shadow Hearts]], Yuri embarks on a new expedition in a world full of magic and creatures. Set during World War I, ''Shadow Hearts: Covenant'' puts you in the role of Yuri and his companions as they journey to find a cure for his curse and defeat an evil cult. Each character has their own distinct personality, attributes, abilities, and subquest missions. The final outcome of each battle is based on your speed and accuracy as you employ a variety of attacks, spells, and defense formations.<br />
Set during World War I, Shadow Hearts: Covenant puts you in the role of Yuri a year after the events of the the original [[Shadow Hearts]] and his companions as they journey to find a cure for his curse and defeat the evil cult, Sapientes Gladio.
Set during World War I, ''Shadow Hearts: Covenant'' puts you in the role of Yuri a year after the events of the the original ''Shadow Hearts'' and his companions as they journey to find a cure for his curse and defeat the evil cult, Sapientes Gladio.
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|widescreenpatch  = 1
|widescreenpatch  = 1
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|Comments=BIOS: Europe v01.60, Runs perfect at full speed and it looks great. The only bug is the judgement ring during battle (sometimes black screen while the wheel is turning or showing the previous character) It doesn't affect gameplay in any way though. The bug is not present in software mode. Flickering screen during cutscenes with dialog in hardware mode. Solution: turn dialog off in options and it plays fine. Or use software mode F9.
|Comments=BIOS: Europe v01.60, Runs perfect at full speed and it looks great. The only bug is the judgement ring during battle (sometimes black screen while the wheel is turning or showing the previous character) It doesn't affect gameplay in any way though. The bug is not present in software mode. Flickering screen during cutscenes with dialog in hardware mode. Solution: turn dialog off in options and it plays fine. Or use software mode F9.
|Tester=stratos
|Tester=stratos
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel i5-4210 CPU @1.70GHz 2.40
|GPU=Intel HD 4400
|Revision=1.5.0 (163fd2b)
|Graphics=GSdx 1.1.0 SSE41
*Direct3D11 (Hardware)
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=BIOS: USA 2.30; Preset 2; MTVU; Runs at 50-60 FPS in Native Resolution during battle and towns/dungeons outside of a few big areas where it fluctuates between 40-60 FPS. Using 2x Resolution drops the FPS between 35-50 in towns/dungeons, but remains at a good 55-60 FPS during battle. I have encountered no errors with the Judgement Ring at this time (4/13/2019). FMV flickered briefly in the 3rd video shown, but hasn't since (10-15 HRS game time). No crashes.
|Tester=OneBigSpud
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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