Savestate: Difference between revisions
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Only one savestate version per release, obviously a copy pasta.
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Refraction (talk | contribs) m (Only one savestate version per release, obviously a copy pasta.) |
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*Savestates are not 100% reliable. While they function exactly as advertised 95% of the time, it's that 5% when they don't which you need to look out for. There are 10 savestate slots for a reason, don't be afraid of using all 10 of them. | *Savestates are not 100% reliable. While they function exactly as advertised 95% of the time, it's that 5% when they don't which you need to look out for. There are 10 savestate slots for a reason, don't be afraid of using all 10 of them. | ||
*Each game has | *Each game has its own 10 unique savesate slots, depending on the game's CRC number. The savestate slots are game-dependent. And when you run out of slots but still want to keep the existing 10 savestates, you can simply cut-paste the savestate folder somewhere safe, leaving you 10 free slots again. | ||
* Savestates will only work a specific version of PCSX2, check the chart below for compatibility with older savestates. PCSX2's currently supported savestate version is displayed in the console after launching the emulator. | * Savestates will only work a specific version of PCSX2, check the chart below for compatibility with older savestates. PCSX2's currently supported savestate version is displayed in the console after launching the emulator. | ||
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