Rogue Galaxy: Difference between revisions

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==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Vedan: Myna Out of bounds
|IssueName=Text fill color missing
|IsFixed=1
|IsFixed=0
|IssueLevel=1
|IssueLevel=0
|Description=Upon reaching '''Vedan: Myna''', you may suffer a glitch where your character gets stuck to the roof of the map when passing over certain sections of the map, particularly on or around the railroad tracks. Sometimes the character will suddenly be thrown high into the air and fall back to the ground instead of going out of bounds. The bug can be triggered quite easily if you jump close to the railtracks.
|Description=Some text is intended to be filled with white, usually to let the player know if something is active (white) or inactive (grey) like skills or memory card slots.
|Workaround=As of 1.7 154 dev builds and later it has been patched. For older versions:Go to Config > Emulation Settings > EE/IOP tab, and set Clamping Mode to "Full". And on the VUs tab, and set Clamping Mode to "None".
|Workaround=Run the game in Software mode or use full blending in OpenGL.  
* '''Note:''' This workaround should only be used in Myna, because it will cause some minor graphical and audio glitches during certain cutscenes.
}}
}}


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==Fixed Issues==
==Fixed Issues==
{{Issue
|IssueName=Vedan: Myna Out of bounds
|IsFixed=1
|IssueLevel=1
|Description=Upon reaching '''Vedan: Myna''', you may suffer a glitch where your character gets stuck to the roof of the map when passing over certain sections of the map, particularly on or around the railroad tracks. Sometimes the character will suddenly be thrown high into the air and fall back to the ground instead of going out of bounds. The bug can be triggered quite easily if you jump close to the railtracks.
|Workaround=As of 1.7 154 dev builds and later it has been patched. For older versions:Go to Config > Emulation Settings > EE/IOP tab, and set Clamping Mode to "Full". And on the VUs tab, and set Clamping Mode to "None".
* '''Note:''' This workaround should only be used in Myna, because it will cause some minor graphical and audio glitches during certain cutscenes.
}}
{{Issue
{{Issue
|IssueName=Text appears gray instead of white in GSdx hardware renderers
|IssueName=Text appears gray instead of white in GSdx hardware renderers
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