Rogue Galaxy: Difference between revisions
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Fix wrongly labeled issue
(Reordered issues, changed a few issue levels, and fixed typos/unclear things) |
RedDevilus (talk | contribs) m (Fix wrongly labeled issue) |
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(3 intermediate revisions by 2 users not shown) | |||
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|Description=Some UI and subtitles text can sometimes disappear. It seems to happen after you load a savestate or after a flashback cutscene. | |Description=Some UI and subtitles text can sometimes disappear. It seems to happen after you load a savestate or after a flashback cutscene. | ||
|Workaround=Avoid using savestates and switch to the software renderer (F9) whenever a flashback cutscene happens. Switch it back when the cutscene is over. If the bug happens, go to a save point and save the game, exit to the title screen and reload your file. | |Workaround=Avoid using savestates and switch to the software renderer (F9) whenever a flashback cutscene happens. Switch it back when the cutscene is over. If the bug happens, go to a save point and save the game, exit to the title screen and reload your file. | ||
}} | }} | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=In Hardware mode some corrupt textures can be seen underneath the water. | |Description=In Hardware mode some corrupt textures can be seen underneath the water. Also prevalent on waterfall area on forest world. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and enable the "Preload Frame Data" hack. | |Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and enable the "Preload Frame Data" hack. | ||
}} | |||
==Fixed Issues== | |||
{{Issue | |||
|IssueName=Text appears gray instead of white in GSdx hardware renderers | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=All of the text in the game appear in a tint of gray instead of the normal white | |||
|Workaround=Set renderer to OpenGL Hardware and Blending Accuracy to Full (this comes with a speed hit), for d3d11 or older builds use a software renderer of GSdx. | |||
}} | }} | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Black squares appear behind weapons. | |Description=Black squares appear behind weapons. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to "Direct3D11 (Hardware) or "OpenGL (Hardware)". Or disable "Alpha Correction" to keep using "Direct3D9 (Hardware)". | |Workaround=Fixed In PCSX2 1.6.0 build. Go to Config > Video (GS) > Plugin Settings, and set Renderer to "Direct3D11 (Hardware) or "OpenGL (Hardware)". Or disable "Alpha Correction" to keep using "Direct3D9 (Hardware)". | ||
}} | }} | ||