Ridge Racer V: Difference between revisions

2,518 bytes added ,  15 November 2016
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|wikipedia        = [http://en.wikipedia.org/wiki/Ridge_Racer_V Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Ridge_Racer_V Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/198478-ridge-racer-v Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/198478-ridge-racer-v Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ridge-racer-v Metacritic]|78/100}}
|numberofplayers  = 2
|numberofplayers  = 2
|sw-rendering-only = 1
|widescreenpatch  = 1
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ridge-racer-v Metacritic]|78/100}}
|eu_rating        = 3+
|eu_rating        = 3+
|na_rating        = E
|na_rating        = E
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|japanese          = SLPM-60109 & SLPS-20001 & SLPS-71502
|japanese          = SLPM-60109 & SLPS-20001 & SLPS-71502
|english          = SCES-50000 & SLUS-20002
|english          = SCES-50000 & SLUS-20002
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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|Comments=Corrupt textures in hardware mode. Looks fine in software mode. All speedhacks used except fast cdvd. EE Cyclerate=1 , VU Cycle Stealing=0.
|Comments=Corrupt textures in hardware mode. Looks fine in software mode. All speedhacks used except fast cdvd. EE Cyclerate=1 , VU Cycle Stealing=0.
|Tester=RoafBeast
|Tester=RoafBeast
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 7 x64
|CPU=Intel Core i5 @ 3.3Ghz
|GPU=AMD Radeon HD 6000
|Revision=v1.5.0-dev-1593
|Graphics=Default
|Sound=Default
|Comments=Runs decently, intro cutscene parts are broken and Car textures are corrupted in Hardware mode.
|Tester={{ForumUser|FlatOut}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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== Trivia ==
== Trivia ==
* Original names: '''リッジレーサーファイブ''' (SLPS-20001) & (SLPS-71502)
* Original names: '''リッジレーサーファイブ''' (SLPS-20001) & (SLPS-71502)
* Also known as '''Ridge Racer 5'''




<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=
|IssueName=Intro cutscene obscured
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=The cutscence parts of the intro sequence are obscured by garbage data in Hardware mode.
|Workaround=
|Workaround=Temporarily switch to Software mode during the intro with the F9 key.
}}
{{Issue
|IssueName=Star & Menu screen line issues
|IsFixed=0
|IssueLevel=0
|Description=Lines on the start screen and main menu are too thin and the dancing girl in the middle of the screen is cut down the middle in width in Hardware mode with Internal Resolution set to 2x Native or higher.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set the Renderer to "OpenGL (Hardware)", click "Enable HW Hacks", go to Configure Hacks and enable the "'''Unscale Point Line'''" hack. Or set the Internal Resolution to "Native" or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
{{Issue
|IssueName=Gaps/lines in HUD items
|IsFixed=0
|IssueLevel=0
|Description=HUD items have gaps/lines in Hardware mode with Internal Resolution set to 2x Native or higher.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set the Renderer to "OpenGL (Hardware)", click "Enable HW Hacks", go to Configure Hacks and enable the "Wild Arms Offset" hack. Some horizontal lines will remain above or below a few of the items. To avoid the issue completely set the Internal Resolution to "Native" or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
{{Issue
|IssueName=White, Flashing car shadows
|IsFixed=0
|IssueLevel=0
|Description=Car shadows are white and flash on and off, and stretch in height from the ground to the car.
|Workaround=There is no known solution.
}}
{{Issue
|IssueName=Corrupted car textures
|IsFixed=0
|IssueLevel=0
|Description=Car textures are corrupted and change while driving in Hardware mode.
|Workaround=Switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
{{Issue
|IssueName=Missing car reflections
|IsFixed=0
|IssueLevel=0
|Description=Reflections on the cars are only visible as bars moving accross the length of the car while driving when using Direct3D 9 or 11 Hardware mode.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to "OpenGL (Hardware)". Or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}
-->
 


==The gallery==
==The gallery==
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File:Ridge_Racer_V_Forum_1.jpg|Ridge Racer V (SLPS 20001)
File:Ridge_Racer_V_Forum_1.jpg|Ridge Racer V (SLPS 20001)
</gallery>
</gallery>


{{Ridge Racer series}}
{{Ridge Racer series}}
ninja
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