Richard Burns Rally: Difference between revisions

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(Marked issue as fixed.)
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|Description=The shadow from the car fails to appear when using the Direct3D hardware renderer.
|Description=The shadow from the car fails to appear when using the Direct3D hardware renderer.
|Workaround=Currently works properly in all renderers. For older versions of PCSX2, use OpenGL hardware renderer and turn on Hardware Depth.
|Workaround=Currently works properly in all renderers. For older versions of PCSX2, use OpenGL hardware renderer and turn on Hardware Depth.
|LastTestedOn=v1.7.5670
}}
}}
{{Issue
{{Issue
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