Richard Burns Rally: Difference between revisions
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(Marked issue as fixed.) |
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|Description=The shadow from the car fails to appear when using the Direct3D hardware renderer. | |Description=The shadow from the car fails to appear when using the Direct3D hardware renderer. | ||
|Workaround=Currently works properly in all renderers. For older versions of PCSX2, use OpenGL hardware renderer and turn on Hardware Depth. | |Workaround=Currently works properly in all renderers. For older versions of PCSX2, use OpenGL hardware renderer and turn on Hardware Depth. | ||
|LastTestedOn=v1.7.5670 | |||
}} | }} | ||
{{Issue | {{Issue |