Resident Evil: Dead Aim
Game description: Also known as "Gun Survivor 4: BioHazard - Heroes Never Die" in Japan
Test configuration on Windows:
Resident Evil: Dead Aim | |||||||||||||||||||||||||||||||||||||||||
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PCSX2 version: | 0.9.8 |
Graphics by GSdx: | r4600 |
Sound by SPU2-X: | r4600 |
Pad plugin is LilyPad: | r4510 |
BIOS version: | USA v2.00 |
Hack comments: Hacks: INTC, mVU flag hack.
- Wait Idle Loop hack causes some minimal flickering.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel Pentium Dual-Core E5400 (3.6GHz) |
GPU: | Geforce 9600GT |
Comments: 60+ FPS
Known Issues:
Thin vertical lines
Using high resolution in GSdx brings some thin lines over the screen. Also FMVs can be stretched on the right side.
- Needs specific custom resolutions like 1260x1260, 1200x1200, 1020x1020 or "Native" res. In older GSdx versions it was 1270x1270 and others
- Don't use HW AA, it will cause the problem even in "Native" resolution.