Raw Danger!: Difference between revisions

Known issues.
m (CRCs, release dates, etc...)
(Known issues.)
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{{infobox game
{{infobox game
|image            = Raw-danger.jpg
|image            = Raw-danger.jpg
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|pcsx2ver          = PCSX2 0.9.8 r4600
|pcsx2ver          = PCSX2 0.9.8 r4600
|gsname            = GSdx  
|gsname            = GSdx  
|gsver            = 4600
|gsver            = r4675
|soundname        = SPU2-X
|soundname        = SPU2-X
|soundver          = r4600m
|soundver          = r4600m
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|pccomment        =  
|pccomment        =  
}}
}}
==Known Issues==
===VRAM Usage===
* '''Type:''' Slowdown
* '''Affected Game Versions:''' All (as of GSdx r4675)
* '''Description:''' The game uses a massive amount of VRAM when postprocessing filters are used (most times whilst in-game), causing severe slowdown.
* '''Solution:''' No definitive solution known, a fix is being worked on. Until then, software rendering can be used as a work around, although it is typically slower.
===Broken Postprocessing Effects===
* '''Type:''' GFX Glitches
* '''Affected Game Versions:''' All (as of GSdx r4675)
* '''Description:''' Whenever postprocessing filters are used, they are not rendered correctly by the GSdx plugin. As such, this causes graphical glitches; some more severe than others.
* '''Solution:''' No definitive solution known, a fix is being worked on. Until then, software rendering can be used as a work around, although it is typically slower.
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