Raw Danger!: Difference between revisions

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==Known Issues==
==Known Issues==
{{Issue
|IssueName=Shifted, ghost-like image if use upscale
|IsFixed=0
|IssueLevel=0
|Description=Joshua and other objects and characters have a shifted, ghost like effect around them.
|Workaround=Go to Config>Video(GS)>Plugin Settings, click "Enable HW Hacks", go to Advanced Settings and Hacks and change texture offsets to the 350 400.
}}
{{Issue
{{Issue
|IssueName=VRAM Usage
|IssueName=VRAM Usage
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|Description=The game uses a massive amount of VRAM when postprocessing filters are used (most times whilst in-game), causing severe slowdown.
|Description=The game uses a massive amount of VRAM when postprocessing filters are used (most times whilst in-game), causing severe slowdown.
|Workaround=The best workaround at this point is to hook Cheat Engine to PCSX2, and set the 4-byte value of address 2048D824 to 0. What this does is disable color filters, gaining an insane boost in graphical processing speed.
|Workaround=The best workaround at this point is to hook Cheat Engine to PCSX2, and set the 4-byte value of address 2048D824 to 0. What this does is disable color filters, gaining an insane boost in graphical processing speed.
 
|Workaround=Cheats by kozarovv "problematic post processing/filters removal"
|Workaround= Cheats by kozarovv "problematic post processing/filters removal"
<spoiler show="Show" hide="Hide">
 
For SLUS-21501 CRC = 2905C5C6 version use this code:
For SLUS-21501 CRC = 2905C5C6 version use this code:
<pre>
<pre>
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patch=1,EE,0011e09c,word,00000000
patch=1,EE,0011e09c,word,00000000
</pre>
</pre>
</spoiler>
}}
}}


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|Workaround=There are ways to disable these effects which cause these artefacts, but these leave more minor artefacts and can be a bit of a mess to handle. The easiest workaround is to use software rendering. If software rendering is slow, try setting the 4-byte value of address 2048D824 to 0 using Cheat Engine in order to disable postprocessing color filters and gain a massive speed boost.
|Workaround=There are ways to disable these effects which cause these artefacts, but these leave more minor artefacts and can be a bit of a mess to handle. The easiest workaround is to use software rendering. If software rendering is slow, try setting the 4-byte value of address 2048D824 to 0 using Cheat Engine in order to disable postprocessing color filters and gain a massive speed boost.
|Workaround=Cheats by kozarovv "problematic post processing/filters removal"
|Workaround=Cheats by kozarovv "problematic post processing/filters removal"
<spoiler show="Show" hide="Hide">
For SLUS-21501 CRC = 2905C5C6 version use this code:
For SLUS-21501 CRC = 2905C5C6 version use this code:
<pre>
<pre>
Line 173: Line 182:
patch=1,EE,0011e09c,word,00000000
patch=1,EE,0011e09c,word,00000000
</pre>
</pre>
</spoiler>
}}
}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Raw-Danger-SLUS-21501-U--28632 Raw Danger! (SLUS 21501) (U)]
*[http://forums.pcsx2.net/Thread-Raw-Danger-SLUS-21501-U--28632 Raw Danger! (SLUS 21501) (U)]
*[http://forums.pcsx2.net/Thread-Zettai-Zetsumei-Toshi-2-Itetsuita-Kioku-Tachi-SLPS-25606-J--30391 Zettai Zetsumei Toshi 2 - Itetsuita Kioku Tachi (SLPS 25606) (J)]}}
*[http://forums.pcsx2.net/Thread-Zettai-Zetsumei-Toshi-2-Itetsuita-Kioku-Tachi-SLPS-25606-J--30391 Zettai Zetsumei Toshi 2 - Itetsuita Kioku Tachi (SLPS 25606) (J)]}}
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