Ratchet & Clank: Up Your Arsenal: Difference between revisions

Added testing entry.
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(Added testing entry.)
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|Comments=BIOS: EUROPE v1.6, Render Scale: 6x (4K), Used Aquatos and Bloom fixes listed below. Occasional slowdowns but was completely playable for the entire main story.
|Comments=BIOS: EUROPE v1.6, Render Scale: 6x (4K), Used Aquatos and Bloom fixes listed below. Occasional slowdowns but was completely playable for the entire main story.
|Tester=MilshakeXO
|Tester=MilshakeXO
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro
|CPU=Intel Core i7-10700 @ 2.90 GHz
|GPU=NVIDIA GeForce RTX 3060 Ti
|Revision=1.7.2864
<spoiler show="Settings" hide="Hide">
* EE Cyclerate: 2
* EE Cycle Skipping: 0
* mVU Flag Hack: Yes
* MTVU: Yes
</spoiler>
|Graphics=GSdx AVX2 (Vulkan)
<spoiler show="Settings" hide="Hide">
* Renderer: Vulkan
* Internal Resolution: 6x
* GPU Palette Conversion: Yes
* Mipmapping: Basic
* Texture Preloading: Full
* Advanced Settings and Hacks: Disable Partial Invalidation, Merge Sprite, Wild Arms Hack
</spoiler>
|Sound=Defaults
|Comments=Runs very well. EE Cycle Rate 2 improved smoothness and reduced microstutters. In game text becomes warped as a result of fixes applied for bloom (Merge Sprite/Wild Arms Hack).
|Tester=HankyThe99th
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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