Ratchet & Clank: Up Your Arsenal: Difference between revisions

Correct Aquatos level depth emulation issue.
(Added another issue)
(Correct Aquatos level depth emulation issue.)
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|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=In the Aquatos level, pausing the game, bringing up the map or using a weapon vendor results in all non-transparent textures disappearing. If another planet (level) is visited afterwards, several textures on the player character are still missing. The problem appears in both software and hardware modes. It is possible to complete the level if the pause menu, map or weapon vendors are not used.
|Description=In the Aquatos level, pausing the game, bringing up the map or using a weapon vendor results in all non-transparent textures disappearing. If another planet (level) is visited afterwards, several textures on the player character are still missing. The problem appears only on Hardware renderers which support Depth Emulation, which at the time of writing is only OpenGL Hardware. It is possible to complete the level if the pause menu, map or weapon vendors are not used.
|Workaround=No known fix.
|Workaround=Switch to any Software renderer, or Disable Depth Emulation in the GSdx Advanced Settings and Hacks menu.
}}
}}


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