Ratchet & Clank: Up Your Arsenal: Difference between revisions

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|Comments=All settings are as followed on whiperkinta's entry with edits. Speedhacks EE Cyclerate to -1, switch renderer to OpenGL (Hardware), HW Hacks on (disable depth emulation, Half-Pixel Offset: Normal (Vertex), fast texture invalidation). Performance on certain areas is a bit slow, but is as best it can be (with my hardware at least. Better HW, better results)
|Comments=All settings are as followed on whiperkinta's entry with edits. Speedhacks EE Cyclerate to -1, switch renderer to OpenGL (Hardware), HW Hacks on (disable depth emulation, Half-Pixel Offset: Normal (Vertex), fast texture invalidation). Performance on certain areas is a bit slow, but is as best it can be (with my hardware at least. Better HW, better results)
|Tester={{ForumUser|OldMoldSnorter}}
|Tester={{ForumUser|OldMoldSnorter}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS= Windows 10- 64 bits
|CPU= Intel Core i7-4720HQ @ 2.60 GHz
|GPU= NVIDIA GeForce GTX 960M
|Revision= 1.5.0 (dev-2242)
|Graphics= GSdx SSE4
|Sound= SPU2-X 2.0.0 (r4851)
|Comments=Playing 4:3, Direct3D 11, Internal Resolution: 3x Native, Anisotropic Filtering: 4x. The rest are default settings, except skipdraw=1 in HW Hacks. BIOS: EUROPE v1.6. The game is perfectly playable with some slow moments.
|Tester=Rigle
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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