Ratchet & Clank: Up Your Arsenal: Difference between revisions
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Whiperkinta (talk | contribs) m (added test for mipmapping build) |
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|CPU=Intel Core i5-460M @ 2.53 GHz | |CPU=Intel Core i5-460M @ 2.53 GHz | ||
|GPU=ATI Mobility Radeon HD 5650 | |GPU=ATI Mobility Radeon HD 5650 | ||
|Revision=1.3.0 ( | |Revision=1.3.0 (2014-08-05, 12:17:45) | ||
|Graphics=GSdx | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 10 | |OS=Windows 10 | ||
|CPU=Intel Core i7-2600K @ 4. | |CPU=Intel Core i7-2600K @ 4.20 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 770 | ||
|Revision=1.5.0 | |Revision=1.5.0 (dev-1909) | ||
|Graphics=GSdx 1.0.1.9 | <spoiler show="Settings" hide="Hide"> | ||
|Sound= SPU2-X 2.0.0 | Preset: 3 (deactivated) | ||
|Comments='''Version''': SCUS-97353; '''BIOS''': v02.00; Widescreen; | * SpeedHacks: | ||
** EE Cyclerate: +3 | |||
** MTVU | |||
</spoiler> | |||
|Graphics=GSdx SSE4 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Version: 1.0.1.9 | |||
* Renderer: Direct3D9 (Hardware) | |||
* Interlacing: None | |||
* Allow 8-Bit Textures | |||
* Large Framebuffer | |||
* Custom Resolution: 2048x2048 | |||
* Texture Filtering: Bilinear (PS2) | |||
* Mipmapping: Basic | |||
* CRC Hack Level: Full | |||
* Logarithmic Z | |||
* Alpha Correction | |||
</spoiler> | |||
|Sound= SPU2-X 2.0.0 (r4851) | |||
|Comments='''Version''': SCUS-97353; '''BIOS''': v02.00; Widescreen; '''Performance''' is almost perfect (rarely EE 100%). | |||
|Tester=whiperkinta | |Tester=whiperkinta | ||
}} | }} | ||
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==Trivia== | ==Trivia== | ||
* Original names: '''ラチェット&クランク3 突撃!ガラクチック★レンジャーズ''' (SCPS-15084) & (SCPS-19309) | * Original names: '''ラチェット&クランク3 突撃!ガラクチック★レンジャーズ''' (SCPS-15084) & (SCPS-19309) | ||
* Also known as '''Ratchet & Clank 3''', '''Ratchet & Clank 3: Totsugeki! Galactic Rangers''' (JP) | * Also known as '''Ratchet & Clank 3''' (EU), '''Ratchet & Clank 3: Up Your Arsenal (AU), '''Ratchet & Clank 3: Totsugeki! Galactic Rangers''' (JP) | ||
* Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3. | * Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3. | ||